Tree of Savior Forum

Annoying attribute system

Currently the attribution system is made so you have to go to town every 10-20 min if you want to upgrade an attribute. This means a lot of time goes by with teleporting back to city from grind zone.

I currently have a two suggestions on how I would like the system to change.

  1. Make the player accumulate attribution points passively over time (even when offline?). You will then need to spend these points aswell as the usual fee, but then being able to buy attribute instantly and multiple in a row

  2. Being able to queue up multiple attributes.

Generally I’m up for any change which means you don’t have to go back to town all the time.

Anyone else have another suggestion or do you like the way things currently work?

1 Like

I wouldn’t mind it being made more convenient, but honestly, this is a good area for them to insert a cash shop item without it being pay to win. Being able to remotely train attributes would be a great item to sell. It’s convenient, but not necessary since you still would need to go to town to sell and repair anyway.

2 Likes

i dont like the first one, as the already instant attributes would suffer
the second one, as long as you pay upfront you can queue as much as possible is way to go imho

This. Gimme the ability to queue up to 5 (maybe 10?) attributes, so I can plan ahead my money sink and wake the morning with a big smile. lol

1 Like

I completely agree with 2).
Some skills have stupid timers early on, like 4 min ~8 min.
It would be nice to queue them with the skills that require 30 min and at the same time upgrade the attributes that are instantly upgraded like the +X% damage attributes.
Sometimes I go back to town before the 30 min timer and and I need to wait for 8 more minutes just to try to upgrade another attribute. It’s pretty lame and a waste of time sometimes.