@Staff_Julie @STAFF_Ines @STAFF_J @STAFF_Ethan @STAFF_Shawn @STAFF_John
Economy is an important part of an MMORPG. It’s difficult to maintain one, yet very easy to ruin.
THIS is the only sentence that made sense out of the entire page.
we’ll be able to quickly notice the discrepancy when an item isn’t sold at its rightful price. The problem is, it’s difficult to maintain a set price on every item in the game.
Please do tell me how you are able to tell how much an item is worth before anyone sold it. Are you going to monopoly the market now and say this item can’t be sold for xxx amount? You just said it’s difficult to set a price on every item in the game.
To tackle this, we have also implemented mechanisms to limit one-way transactions through the market. With our current market system, once an item is sold enough times through the market, highest and lowest market values are automatically generated. Players cannot list items at prices that exceed this range. On top of it, there’s already a limit on how many items can be listed.
Seriously? do you not see 1 big flaw in this system? If a gold buyer lists an item for 2 mil, that item is now impossible to sell because you cannot list it too far below 2mil. It now is ruined because someone else sold it for a impossible to sell price.
AND how does limit on amount of item listed prevent gold selling again? Since they buy it/sell it instantly.
Didn’t you just say economy is easy to ruin? guess what that item is ruined now because it’s impossible to sell it because of the average price.
In addition, trades are temporarily held for 48 hours upon completion. This gives our staff time to detect and cancel any suspicious transactions before buyers and sellers get their goods. In the future, we hope to reduce this time frame by developing a system that can automatically detect and block such suspicious trades. We are continuously working on this function.
I’m glad that was what it was there for, but I hope you know that this also made it 1000x harder for a regular player to make any money off market because in TWO days he would have outlvled the need for the little amount it would have sold for.
I can safely say a lot of the players won’t even use market for a lot of their things because they get the silver now from npcing them instead of putting it up on the market where they have to wait 48h IF IT SELLS.
The statement they made makes 0 sense and the restrictions have way more impact on regular players than gold sellers.
Soon you will have a dead market and a dead player base if nothing changes.
But based on your point, it’ll be fine because of “less gold sellers” right. No.