yes, i need that average data for:
-if i use 2 lv7 red gem
-if i use 2 lv7 yellow gem
-if i use 2 lv7 green gem
2x Red Gems:
Running simulation for 1000000 time(s) with following parameters:
Skill Factor: 100.000000%
Min Attack: 4000.000000
Max Attack: 4620.000000
Defense: 1000.000000
Critical Rate: 349.000000
Critical Attack: 0.000000
Critical Resist: 166.000000
Critical Chance: 22.775643%
Total Crits: 227594 - Total Damage: 3000617792.339120 - Average: 3000.617792
2x yellow gems:
Running simulation for 1000000 time(s) with following parameters:
Skill Factor: 100.000000%
Min Attack: 4000.000000
Max Attack: 4000.000000
Defense: 1000.000000
Critical Rate: 349.000000
Critical Attack: 940.000000
Critical Resist: 166.000000
Critical Chance: 22.775643%
Total Crits: 227947 - Total Damage: 2826375718.166305 - Average: 2826.375718
2x Green gems:
Running simulation for 1000000 time(s) with following parameters:
Skill Factor: 100.000000%
Min Attack: 4000.000000
Max Attack: 4000.000000
Defense: 1000.000000
Critical Rate: 453.000000
Critical Attack: 0.000000
Critical Resist: 166.000000
Critical Chance: 29.835213%
Total Crits: 298403 - Total Damage: 2781979467.664789 - Average: 2781.979468
I think there really is no need to calculate total damage since everything scales with %.
You just want to:
- Calculate STR/DEX over Critical Chance % considering that 10 STR = 25 P.Atk, 10 DEX = 50 Critical Attack https://docs.google.com/spreadsheets/d/1nejc36izd9aaFp_Ar9KMSjbnxkBHApA4InkgguOkRuk/edit
- Do the same thing for P.Atk/C.Atk coming from gems as they as well may be good or bad still according to your Critical Chance.
Whichever other attack or critical you have, over which you have no control, you donāt really have to worry about. Itās there and it does multiply (weapon, equip and so on). The only thing you may still want to look over for equip picking is looking once more at your critical chance and, looking at the ratio, go for either P.Atk or C.Atk, thatās it.
last request as a rogue, will the result change if you add bonus +40%crit chance to the equation?
Can you do the same simulation with 450 critical rate as the initial value?
Thats for @Tiaaa:
2x Red Gems:
Running simulation for 1000000 time(s) with following parameters:
Skill Factor: 100.000000%
Min Attack: 4000.000000
Max Attack: 4620.000000
Defense: 1000.000000
Critical Rate: 450.000000
Critical Attack: 0.000000
Critical Resist: 166.000000
Critical Chance: 29.647700%
Total Crits: 296273 - Total Damage: 3093057726.875297 - Average: 3093.057727
2x yellow gems:
Running simulation for 1000000 time(s) with following parameters:
Skill Factor: 100.000000%
Min Attack: 4000.000000
Max Attack: 4000.000000
Defense: 1000.000000
Critical Rate: 450.000000
Critical Attack: 940.000000
Critical Resist: 166.000000
Critical Chance: 29.647700%
Total Crits: 296588 - Total Damage: 2948507495.491427 - Average: 2948.507495
2x Green gems:
Running simulation for 1000000 time(s) with following parameters:
Skill Factor: 100.000000%
Min Attack: 4000.000000
Max Attack: 4000.000000
Defense: 1000.000000
Critical Rate: 554.000000
Critical Attack: 0.000000
Critical Resist: 166.000000
Critical Chance: 35.751892%
Total Crits: 357440 - Total Damage: 2853437659.213181 - Average: 2853.437659
@myself: I donāt have a rogue, I need to check how that 40% is added (is CRATE * 1.4?)
nope
a flat +40%
so for red and yellow gem, your final crit chance will be 22+40= 62.77%
and for green gem your final crit chance will be 29+40=69.83%
Ktestā¦
Someone finna tell me how Crit attack applies. I must not be paying attention.
141 attack
866 crit attack.
Chupaās - 29 def. 166 damage dealt. 1272 Crits
Popolions - 30 DEF. 163 damage dealt. 1253 Crits
Thanks for the info (thanks to @Delcas too, Iāll add that later and run simulations that @c2gaming.seetoo asked).
2x Red Gems:
Running simulation for 1000000 time(s) with following parameters:
Skill Factor: 100.000000%
Min Attack: 4000.000000
Max Attack: 4620.000000
Defense: 1000.000000
Critical Rate: 349.000000
Critical Attack: 0.000000
Critical Resist: 166.000000
Critical Chance: 62.775643%
Total Crits: 627931 - Total Damage: 3540276666.379822 - Average: 3540.276666
2x yellow gems:
Running simulation for 1000000 time(s) with following parameters:
Skill Factor: 100.000000%
Min Attack: 4000.000000
Max Attack: 4000.000000
Defense: 1000.000000
Critical Rate: 349.000000
Critical Attack: 940.000000
Critical Resist: 166.000000
Critical Chance: 62.775643%
Total Crits: 628440 - Total Damage: 3538966180.086667 - Average: 3538.966180
2x Green gems:
Running simulation for 1000000 time(s) with following parameters:
Skill Factor: 100.000000%
Min Attack: 4000.000000
Max Attack: 4000.000000
Defense: 1000.000000
Critical Rate: 453.000000
Critical Attack: 0.000000
Critical Resist: 166.000000
Critical Chance: 69.835213%
Total Crits: 698719 - Total Damage: 3266520643.671503 - Average: 3266.520644
Thank you very much sire! Now i can enter deep sleep after so many sleepless night. Red gem FTW!
There is a 25% bonus applied to the damage in that video (itās unclear how bonus damage is applied). Also, it is unclear what formula is going to use IMC.
They keep showing this for our version:
damage = (% increase factor) x attack x min {1, log10 ((attack / (defense + 1))^0.8 + 1)} + (+ increase)
but then they apply this to their own tables:
damage = (% increase factor) x attack x min {1, log10 ((attack / (defense + 1))^0.9 + 1)} + (+ increase)
(table and formula from https://treeofsavior.com/news/?n=955)
I fixed my own now. If you look back at the error youād probably have a good laugh.
Iām more of History guyā¦
@TheAlleyCats Thanks for the tests. Crit is definitely looking out classed.
seeing as at 62% crit chance, red gem average dps 3540 and yellow gem average dps is 3538, maybe we were almost reaching the threshold X crit chance where yellow gem give more benefit than red gem?
Im aware of the 25%.
Still wondering how Crit attack is added.
The ktos release patch notes (when it got transfered from just ktest) listed it as 0.9, so it was an error on the iToS side of things; At least they use the right version in their tables.
it says āErrorā at the end of the formula. when i try to copy to another spreadsheetā¦
Thrust has a skill factor of: 139 + ([Skill Level] - 1) Ć 7.6 (https://tos-kr.neet.tv/skills/10001), without the 25% bonus I obtain coherent results:
Chupa:
Running simulation for 1 time(s) with following parameters:
Skill Factor: 139.000000%
Min Attack: 141.000000
Max Attack: 141.000000
Defense: 29.000000
Critical Rate: 165.000000
Critical Attack: 866.000000
Critical Resist: 3.000000
Critical Chance: 21.169422%
Total Crits: 0 - Total Damage: 137.434840 - Average: 137.434840
Running simulation for 1 time(s) with following parameters:
Skill Factor: 139.000000%
Min Attack: 141.000000
Max Attack: 141.000000
Defense: 29.000000
Critical Rate: 20000.000000
Critical Attack: 866.000000
Critical Resist: 3.000000
Critical Chance: 380.696521%
Total Crits: 1 - Total Damage: 1050.255603 - Average: 1050.255603
Popo:
Running simulation for 1 time(s) with following parameters:
Skill Factor: 139.000000%
Min Attack: 141.000000
Max Attack: 141.000000
Defense: 30.000000
Critical Rate: 165.000000
Critical Attack: 866.000000
Critical Resist: 3.000000
Critical Chance: 21.169422%
Total Crits: 0 - Total Damage: 135.428662 - Average: 135.428662
Running simulation for 1 time(s) with following parameters:
Skill Factor: 139.000000%
Min Attack: 141.000000
Max Attack: 141.000000
Defense: 30.000000
Critical Rate: 20000.000000
Critical Attack: 866.000000
Critical Resist: 3.000000
Critical Chance: 380.696521%
Total Crits: 1 - Total Damage: 1034.924703 - Average: 1034.924703
It could be, Iāll check it. Take into account that what I run is a full simulation, so criticals landed (Total Crits) may differ between each run, same goes for attack damage when min and max are different.
Multiply it by 1.25 and youāll see the calculations are off. I ran them in my spread as well.
This is pretty much Tree of Savior in a nutshell. Also one of the reasons that i quit.