Well, since that imc have added new quests, I have decided to start a new character and check how it affected the game experience in the starter levels, for now I just realised that now you can level with more freedom to choose your route, something that wasn’t possible before these changes.
In my first character I had to follow a walktrough that contained the best route for you not get stucked. This time I haven’t followed any tutorial, I just made the quests in map that I enjoyed, and the results are shown below:
Summarizing: I’m level 139, I had jumped a lot chain quests as you can see, and some maps too. I’m doing quests in maps for level (115~120), (however I already did quests in some maps for level 120~130).
I haven’t reached level 180 yet to share how difficult was to pass trough that grinding wall, but as soon as I reach there, I will tell how hard/easy it was. So how these recent changes have affected your gaming experience? It improved/worsened? I think that opinion of high level players are very important, because imc can make the correct choices to make the game less repetitive and boring.




