Tree of Savior Forum

A Near Fully Maxed Level 280 Swordie's Analysis of Us

we suck :frowning: save your money and your time, roll a different class unless you plan on going Pelt 3 into something for ET or Cata 3 for PVP

I have a hoplite corsair dragoon dual wield build (I believe highest single target swordsman dps build, minus the shinobi kunai burst build)

Attributes all 60-75 on my skills

Full strength swordsman (~650+) with 400 Crit Rate, +8 weapons, and unless the mob is +50% for pierce damage, the damage just can’t compete to anything else even with a chrono to reset our CDs.

To do 100k + dmg to a mob without +50% pierce damage requires almost the full rotation.

Iono man, it’s just not worth having to attribute up 5-6 skills just to try to compete.

damn, that’s a lot you spent there.

There’s a reason why I have 0% on all my attributes on my 280 fencer main, I chose to buy items in case swordsman classes won’t get anything. Was a good call, my alts now have OP items, lol.

U dont have cyclone…

I think highest single target is hop3 dop1 dragoon.

that build is 100% better for killing Harpeia in case you don’t know.

Hexen>Cyclone for mobs weak against pierce.

hexen does almost half the mobs hp here. doppel 1 wont provide anything close to that

Well with Cataphract Rush maxed to 100% without being full strength you can do 150K damage in one skill : Rush. But it will take 10sec :stuck_out_tongue: (can be more with crit/upgraded weapon/real stuff)
But well i heard a monk could do 100K damage every 2sec with real stuff/100% attribute. So yeah we got a long way from that.

cataphract is one the more balanced swordsman classes though. It even does well in pvp considering the mobility

Does cyclone lv5 or maxed rush do more damage?

without deeds of valor, pretty sure rush does more damage

How? Even at lv5, cyclone has higher damage than rush.

Not sure about number of hits though.

Edit: According to

Cyclone does 3 hits/second, same as rush. So that means over the entire duration it will do 24 hits (counting overheat) vs 30 hits of rush but it has higher base damage. So it’s a toss up which one will do more damage.

But Cyclone overheat

I already counted cyclone over heat.

Even if you had the exact same skills as an Archer/Wizard, you would still do less damage.

The armor system in this game is only followed by melee. Wizards only benefit from it. Archers ignore it.

Two armor types give -25% damage.

Not to mention Archers get 100% to flying (seriously why is this even an attribute?).

Also if you get your weapon to +10, you no longer get -10% to medium+ sized mobs as an archer.

But at least swordies have options.
Swordsmen can be full tank or a DPS tank.
Wizards can be DPS or Support.
Clerics and be full support or DPS support.

Archers can only be DPS.

Also, cyclone at level 10 is 20 hits, but can bug out and only hit for 17-18 at times.

In that case ya rush is stronger.

Archers have support builds they’re just not particularly desired.
Hunter, Scout and Falconer are all support oriented archer classes.
Then again in this boo-hoo fest, people compare themselves to meta builds and forget all the other classes in this game, swordsmen or otherwise that aren’t favored.
Whens the last time anyone asked for Perspective Distortion.
Archer’s have other positions the classes just aren’t desired for their support or the classes are buggy.

Necromancers and featherfoot can apply decay for Archers to increase their damage, but no one asks for them either.

Wizard C1 gives 100% bonus to Strike for Clerics/Swordsmen and yet 80% of the wizard population is too stupid to invest One-single-skill-point into Lethargy despite it having a powerful attribute for a 1 point investment. While simultaneously talking about “future proofing” their builds (lol).

Thauma’s get passed for Chrono although Thauma does increase EXP gain via Swell Body and decrease damage output by Shrink Body.
Sorcs have AI issues. Feather foot has huge SP drain.

Tl;dr. Almost everyones got problems.

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Sword ones trying to go dps tanks aren’t dps if they get enough con to be able to tank magic. Swordies that go dps aren’t dps unless the mob is weak to your type (pierce or slash) our cool downs are just too long , we have to worry about aoe attack ratio , how clumped the mobs are, if their random stray hits will hit us due to being melee.

This is all comparatively to other classes. Archers single target is miles above ours maybe double or triple our damage, Wizards aoe is by far better , without having to worry about getting close to the mobs.

On top of that , us “tanking” we have no ways of reducing magic damage which savages us.

Also just talking about str vs dex debate. There’s no debate. You go full strength because of bonus stats you get. I had a hybrid str con dex build: you get around 400-50-50 vs 650-10-10 you lose 150 str or more by not putting full points in it. With the correct crit and Hp gems you can get close to 23000 hp and 400 crit with a chrono ias buff and full grynas plate set