Ironic thing is people (on these forums) think GM patrols are inefficient all of a sudden and that having a B2P model stops bots.
The spam detection gets me though. Just kill the filter and replace it with that.
Ironic thing is people (on these forums) think GM patrols are inefficient all of a sudden and that having a B2P model stops bots.
The spam detection gets me though. Just kill the filter and replace it with that.
It wonât stop bots but it does force people to have to spend money to buy a new copy of the game if they are banned. Thereâs a lot of little things that can add up over time to control the bot and RMT problem, but thereâs no such thing as a single big solution that can solve it all.
Think itâs due to how IMC is currently coming off as incompetent to the playerbase. If IMC comes off as competent and capable to the players, they wouldnât be as scared of GM falsely banning people. Though some (not all) people may actually be botters but weâll never know who they are so pointing the finger is stupid.
And spam filters are old technology too. Surely someone has a nice system in place IMC could even buy the license to if they canât program it themselves.
As long as my connection feels fine and lag free I couldnât care less about my actual ping.
I understand that itâs troublesome and frustrating for the people who are further away from the servers (I live near the EU datacenter) but itâs definately not a problem that directly affects everyone.
It does affect you, itâs just not bad enough to make you care about it in your case. For example, this problem killed most of the BR community. IMC said Silute was being DDoSâd in South America, yet that seemed not to be the problem as the same latency issues kept going on Klai/Orsha and on the NA hosted Silute.
Once again, it does affect you, itâs not only my problem and Iâm not complaining about a game feature.
Thatâs why I wrote âdirectlyâ. If I canât feel it, it doesnât change anything about my experience with the game. It doesnât make the game unfun for me ⌠but certain inconvienient game features or the lack of certain features do directly affect me and my gaming expierence.
So for people like me, who donât have any connection issues (or who donât notice them) discussion about game features is way more interesting and important.
Think that might be the problem with you @Siete. You are trying to claim that your problem applies to everyone. But your problem only applies to you and the other people having your problem. The exception is the Silute server which even IMC has admitted that itâs having lots of problems.
You should try to word your server latency issues a little differently so that you arenât implying that itâs this way for EVERYONE. Just like I worded my game criticism in this post as an âopinionâ instead of assuming everyone else has the same feelings that I do.
Also posts that sound like doomsday preaching will always be met with hostility because itâs human nature to react that way towards that kind of âcriticismâ.
Though I do get lag spikes occasionally, it isnât nearly enough to affect my gaming experience negatively.
i would like a dungeon system like in aura kingdom
Actually if youâre supposed to be getting below 0.05 and because of this issue you get over 0.05 you wonât be able to play any attack speed buff classes like QS3 or Chronomancer. Over 0.1 will already destroy your basic attack speed and casting speed to the point someone with half that ping will land 3 attacks when you attacked only 2 times.
Itâs just that people is ignorant about how ping is affecting them.
Getting more than 0.05 when you should be below that value? Then youâre already being negatively affected by it.
But if itâs not affecting me to the point where it would be completely obvious, then I donât think it is a problem to me? I already agreed in one of your posts that your lag problems arenât a âlieâ although I slammed you here by calling them a ânon-existentâ because youâve been attacking me ever since your doomsday thread.
But okay. Your lag problems exist. Siluteâs lag problems exist. However a lot of players including myself are NOT experiencing or noticing how the âlagâ is affecting them because the lag isnât such a big problem that it is really obvious to them. That means people like us can enjoy the game just fine the way the servers are.
I cannot relate to your lag issues because I am not experiencing them. Do you want me to play Tree of Savior and intentionally observe everything I do to try to make note of the server imperfections even though the imperfections are not making it impossible for me to enjoy the game?
Iâm not ignorant about it. But my own human reaction time and the fact that Iâm playing with a rather old wireless keyboard are probably having more impact than the fact that my ping sometimes jumps from 30ms to 60ms. 
Well, if you play something like Chrono3 or QS3 your attack speed buffs will be at least 30% weaker if you have over 50ms which is quite serious.
Other classes are also affected but the impact isnât that class-breaking.
@FlanFlan I wasnât exactly attacking you but behaving the same way you behaved against me just because I said the game MIGHT die soon going at this step, although kToS updates arriving here can potentially change that outcome.
Only if IMC fixes the billion issues with the game that are stressing players out and making them leave in the first place (kinda what I was hoping to spark a discussion about with this thread). All kToS updates will do is bring people back to âtry the game againâ, at this rate I doubt people will even stay for very long after coming back and realizing itâs still more of the âsame sh!tâ.
At least many things could get better. A lot of players quitted at certain skill changes like Skyliner and Linkerâs link +50% cooldown debuff and Hangmanâs huge debuff.