#(The combat changes might not be balanced with PvP so my opinions only apply to PvE)
Incoming OPINIONS here:
- CC immunity period after being knocked down/stunned etc.
- Chat filter removal or make it optional. (It’s pointless and stresses people out trying to do the most basic thing in any multiplayer game which is: talking to other players).
- Wizard spells being 100% interruption chance when hit by ANYTHING including range/spells should be reduced to maybe 50%. Trying to use channeling spells can be horribly annoying when there’s a lot of ranged enemies near you. Or make Surecast a circle 1 spell instead.
- Allow people to grind dungeons for exp as many times as they want on a single character and limit cube drops to 2-3 per day instead.
- A convenient and common city for players to all gather at so we have a place to socialize.
- Private chat channels that we can invite friends to and form social circles or dungeon/party recruitment.
Feel free to add to this. If you want to disagree with these opinions it’s cool. But this would personally improve my experience with the game.


