This is the build 
I would very much like the Sapper 3 as i like the playstyle of the class alot 
This is the build 
I would very much like the Sapper 3 as i like the playstyle of the class alot 
I presume you haven’t play archer in cbt yet this game some skill doesn’t scale well while lvling it cost more mana but offer you flat dmg(many of early skill give only few dmg per lvl and it’s better to leave them at lv1 and upgrade attibute)
IMO this build need a lot of change
Go archer 2 without multishot you’ll have really hard time lvling
Full draw is more of pvp than pve skill
Oblique shot doesn’t scale well if you lvl too much it cost a lot of mana and you won’t able to spam it
For sapper spike shooter hit hard, but hard to hit with full dmg and has very long cool down if you don’t plan to use this skill sapper3 isn’t worth.
Detonate trap if you mainly use it to remove trap/circle 1 is enough
Claymore dmg is good early,but cost 300silver per use and overshadow by cannoneer skill later.
So more like this then:
For archer I suggest leave oblique shot and heavy shot to 1 so it cost less mana and can spam when needed
(+25dmg with 2more mana isn’t worth)
For sapper collar bomb isn’t bad it’s another skill that you can use without cost.
Punji dmg isn’t much unless you combo with falconer circling(but at least1 point in this skill isn’t bad
Claymore as I said last reply high cost good dmg at low lvl but fall off later
Well my suggetion is 5-10 stokage, max broom trap, 1 detonate trap, some some 5+ collar bomb, 1+ punji, 5spike shoter(if you plan sapper3), claymore at you preference, and 1-2 conceal if you want to use in pvp
In cbt I havn’t reach sapper 3 yet but from it look at paper and from what I heard from other people the spike shooter skill isn’t worth(but I wish there’ll be buff this skill later) current suggest is go with archer3 instead or replace c5with scout c6with falconer.
Thanks i will try implementing that then 
Okay i dropped spike shooter but i’m still gonna stay sapper3 (mainly cause i can just reset skill then if it ever gets buffed and well i just like the class
) I took your advice and took falconer (wich i loved in RO) and took circling so I put some more points into punji now . Claymore i don’t mind the price all that much since i’ll probably make money from crafter alts and from selling TP token if needed. I must say the way it looks now, looks alot more doable to me (mainly thanks to you ^^)
The skill look much better
For sapper I think my experience isn’t enough to suggest about skill allocates more than this, maybe you need other people for more opinion about this( but you can reset skill later so you shouldn’t have problem with it)
For falconer I think you should max circling because that skill is the reason you choose falconer.
Okay thanks
i will take the points from Hovering then 
And that should probably be my launch build then (till they release new patch notes :p)