Tree of Savior Forum

A balance patch is needed

I have a doppel2, getting highlander3 in the way and honestly, I feel like Zucken (even on shocked targets, also the SP cost at lvl 5 is ridiculous), Zornhau and Redel could use some damage increases, both in base and in level gains.

They are quick skills on fairly low cooldowns, but the damage is really lacking. I feel like I need to use all the buffs and debuffs I have to boost them, only to do some mediocre damage, meanwhile Musketeer has percentage scaling on their multi hits. Penetration shot (five hits of 150% + 1189, with +200 base damage on each level, compared to Zucken’s four hits of 459 base and +100 per level, Redel’s five hits of 394 and + 84 per level, and Zornhau’s 1200 + 400 per level), which is far from being Musketeer’s best skill, doesn’t require any buffs to outdamage them, and scales fairly well. Muskie’s skills got massively buffed on ktos some time ago, other skills need this as well.

I feel like this problem is felt in other r6 c2 classes, and in some r5 c3 as well. I haven’t played them, but I haven’t heard good things about Sonic Strike, Pistol Shot or Wild Shot, for instance. Even highlander needs some buffs after the Skyliner nerf.

As for the Doppelc2 skills, Zornhau would only deal decent damage with percentage scaling. Zucken and Redel need higher bases and better scaling, but I don’t know if percentage scaling is strictly necessary. It has been almost a month, the balance is still wacky and further balance patches are needed when high level monsters hit hard and have a lot of HP.

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