I love the class concept of Matador, but I’m very much disappointed that it’s only real use is being an accessory for Fencers, or Fencer-based build when it could be so much more.
Here are my 3 easy ways to fix Matador and make it more versatile:
1. Buff the skill factors of all attack skills heavily
2. Rework Muleta and Faena
3. Make it have synergy with more classes (Peltasta, Rodelero, Murmillo, Barbarian, Highlander, Nak Muay, Templar, etc.)
Matador is still sitting on skill factors that were introduced when Rebuild hit. This is unacceptable, since so many other classes received many skill factor buffs and reworks over the years.
Muleta and Faena are clunky and not fun to use. Faena hits being reliant on RNG is as unfun as it gets. No attack skill should work this way, as it makes it unreliable. I would rework Muleta into a buff skill that greatly benefit shield classes with attributes that benefit other classes as well.
Why does Matador only have real synergy with Fencer? It’s a taunt / defensive version of Fencer, so why not go the obvious route and make it work with shield-based class like Peltasta, Rodelero & Murmillo? More synergy with Highlander, Barbarian, Nak Muay and Templar would also be welcome to allow for more build variety.
Thank you for listening and I hope you will consider these ideas!