Tree of Savior Forum

Zombie Master Build

This build is all about the zombies and maximizing them

The tax aspect of the build you need these to reach the Bokor in the first place.

Cleric = You have to be this class.
+Heal 5 = Because it is a good ability.
+Safety zone 5 = For later use when you become a Sadhu and you split from your body keeping your original body safe from harm.
+Deprotected zone 5 = Place it on top of zombify to make it easier.

Krivis = Great aoe buffs remember big horde of zombies.
+Aukuras 5 = If zombies are effected by heals this helps them all.
+Zalciai 5 = When you are in your out of body form.
+Zaibas 5 = An AOE helping with zombify.

Now onto the main aspect of this build after all this is a zombie master build to begin with.

Boker 1
+Zombify 5 = 8 zombies to begin with great start.
+Tet Mamak La 1 = Give you some control over the zombies.
+Hexing 5 = helps with your single damaging ability Effigy.
+Effigy 4 = a nice finish to this circle and great damage ability.

Boker 2
+Zombify 10 = 13 zombies yay more zombies more friends more fun.
+Samediveve 5 = Faster zombies and more HP so zombies last longer.
+Hexing 10 = To finish off with boosting your effigy damage with hexing vs stuff with magic resistance.

Boker 3
+Zombify 15 = 18 zombies woot woot now we have a horde.
+Ogouveve 5 = make those zombies stronger and better.
+Damballa 5 = Time to end the party with a bang hehe.

Now the final step to your zombie master build is the Sadhu being able to have your body sit in one location protected by your buffs like safety zone wile being able to also direct your zombies that and it looks freaking cool.

Sadhu 1
+Out of Body 5 = this is the main stay of the class use it to give you additional range when directing your zombies and other ability’s.
+Vashita Siddhi 4 = nice little aoe debuff to help your minions.
+Prakriti 1 = Just encase you need to relocate.
+Astral Body Explosion 5 = nice AoE if you don’t need to relocate.

Sadhu 2
+Out of Body 10 = More range from your body.
+Possession 5 = a nice little CC so your zombies have something to nibble.
+Astral Body Explosion 10 = Make your AoE much stronger.

Core stats should be INT as this effects most of your ability’s and SPR to make your zombies last longer because there HP slowly drains wile they are up and walking about.

Is this your proposition of a build?

At the very least look at the build I gave you previously for good skill allocation, I don’t want to be mean or rude but you botched it in more places then a 7 year old could by randomly picking skills.

At the same time, bokor zombie and sadhu do not work together. Zombie train requires you to move, sadhu requires you to stand still ( unless zombies follow oob, which would be amazing but I doubt anyone tested that, as its too bizarre an idea )

I know there was at least one video of it, was a while ago when i saw it though.
Don’t remember it working, but i do remember that zombies and tet malak la did distract enemies with relative ease.

Still wouldn’t advise op’s build though. Sadhu’s without cleric2, nope.

Bokor and Sadhu work together. I played that combo in the international beta. Your zombies won’t follow your out of body spirit, but will attack enemies near your true body. With 5 points in Out of Body it worked ok-ish, greater range could be a problem.

Solo grinding in a spot was awesome, since your zombies lure enemies and enable you to use Fade effectively.
Your true body can still throw the monkey skull while in Out of Body, which can further distract enemies.

Dungeons which are Bokor’s weakness due to zombie squishiness and slowness were less painfull with one rank Sadhu.

However i felt the skillcombos were a bit clunky to play and needed long setup time:
‘gather mobs > Divine Might > Zombify > Cure > Safety Zone / Fade > Out of Body > walk into your Cure to buff your spirit > begin attacking to create zombies > Samedieveve > Ogouveve’
just to get new zombies.

If that doesn’t bother you this classcombo is really fun to play, especially solo. I hope IMC will buff zombie surviveability though. They got in the korean version more aoe defensive ration recently, but I doubt it will be nearly enough.

kaligoth5000, for a Bokor / Sadhu combo I would recommend you a build like this:


I personally find Krivis lackluster, especially if you focus an int build, so i got Cleric 2 for Fade, Safety Zone attribute from rank 2, Divine Might and much better healing.
Sadhu 1 at rank 4 to get more power for dungeons and bossfights earlier.
Rank 7 is up to you. In my opinion Plague Doctor would give you the most power with its Incineration and Pandemic to spread Hex, but it would make Sadhu gameplay more clunky due to their short range.

Hope this will help you :wink:

Facepalm okay let me ask a question here where did I say I picked Bwa Kayiman please read my list before assuming stuff that is not even in the list…

I picked Tet Mamak La for a that reason due to the slow movement of the zombies you use it like this Throw it ahead of you then use out of body once the zombies reach the location move yourself using Prakriti if you need to then throw the Tet Mamak La agien to keep up with your horde… also throw the tet mamak la on yourself to stack up all the zombies on yourself and use them as a meat shield if you need to if they start to get overwhelmed blow them all up.

Also the safety wall is great to keep your body safe for a wile also using those flags near your body one can make your zombies faster and stronger so keeping them all together around your body also helps with the meat shield.

You know what FINE ILL JUST BE A DRUID instead of a Sadhu and shapeshift into monsters and hide within my zombies as a little piggy and be commander oinks zombie master…

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