Tree of Savior Forum

Zealot after heal change? (Pvp/PVE)

I want to build this build https://tos.neet.tv/skill-planner#41333bbejj.1535.16

My questions are can i heal atleast myself up with this build?

The idea is that i dont need p2 since fanatism gets an attribute that does something very simlar to revive.
At R10 but well im sure untillmy gear is good enough for pvp r10 will be close xd
With meltis i can extend the duration of fanatism and other zea skills.
Pala for beardyeyes + smite for knockdowns demoliton for extra dps.

Is it okay to go 2h mace for pvp?
or should i go high/full con with 1h mace +shield?

My zealot has a build simillar to yours, the difference is paladin 3 instead of pd.
I’m not a pvp guy, but I can answer about the healing part.
I have about 400 ish SPR, mostly from gear. With heal attribute at lv 60, I can recover 14.7k per tile. Con/SPR gear should suit your build very well. Also, after this patch, Aukuras is healing a lot. This, coupled with healing factor from pd, and you won’t have any problems in recovering your hp.

I made a build similar to yours, Cleric 3 Pala 2, Druid 2 Zealot 2 with 100 CON rest SPR.

Very good build imo. Paladin has Demolition which coupled with Fanatism gets decent damage, and you get druid bunny transformation that gives superb movement speed and +200 crit rate.

You also get sweet damage from druid’s carnivory, chortasmata and thorns. The build has enough damage skills to not suffer waiting for cooldowns all the time.

Krivis 3 is not that good for zealot imo, 3 class circles to extend fanatic illusion’s duration once every 2 skill casts. I also have a default “meta” krivis 3 monk 3 zealot 2 build and I feel it lacks too much on overall dps because the only decent AoE dps skill you get is fanatic illusion. It’s not a terrible build because Fanatic Illusion is still way too strong, but it’s really lackluster when it’s the only skill you have. Oh, and immolation.

Smite is too weak. I didn’t even bother getting it as my last paladin had smite attribute lv 100 and was still super weak skill. Demolition, on the other hand…

Not really a pvp build, I don’t think.

The notes say that the Zealot will die shortly after the buff ends though…I’m not sure if it actually revives you.

I’m running a C1 K3 Pal3 Z2 currently with 201sp 477con and each tile heals me for 15.8k(full attributes) so 79k hp per 5 tiles, I don’t pvp so cant tell you anything helpful there. but as far as pve I rarely lay down a heals, don’t even use aukuras for heals but when I do its 4.6k a tick at 50atr

Also this is what the new skill will do, kind of like a kamakazi type deal. NEW! [C3 Attribute] Fanaticism: Martyr

If you become incapable of combat while Fanaticism is active, you survive with 1 HP and all skill cooldowns are reset. Your character then becomes incapable of combat at the end of the buff’s duration.
Keep this in mind also while putting in PD for cc immunity. Gohei (Miko), Bloodletting, Beak Mask, Fumigate (Plague Doctor) and Gregorate (Exorcist) will no longer defend against Stun, Spear Throw: Bind, Iron Hook, Arrest, Dethrone, Pull Rete, Throw Rete or Iron Maiden.

If the translation is to be trusted, it is a nearly useless attribute since you will lose all your buffs upon death anyways.

If you can somehow remove/survive after the buff ends with another class’s skills (ex: Revive or PD’s beak mask), then zealot will have a very interesting playstyle…

I guess the main points of having Krivis are Zalciai (crit attack boost, crit resistance debuff) and Aukuras (can be either used defensively while Fanaticism is up to reduce the enemies chance to hit you, or as a survival tool for healing once Fanaticism is down).

It also offers the possibility to use Zaibas to trigger all the bonus damage of Blind Faith in a short amount of time (lvl 16 has 40 hits in total).

Maybe useless for PvE, but PvP depending on the buff duration and what skills will be reset, all your class skills or just zealots? Like will it go off the remaining time of the Fanaticism buff, can melstis extend the buff even further, will fanaticism be reset as well. Heck will melstis even work with the attribute in effect because it doesn’t extend invincible buff durations. It could be a great attribute in pvp to get that last finishing damage off depending on the way they set everything up.

It seems i understand it wrong i thought it would be like revive lol.
=_=
Well the best thing is to wait how the attr works in the end with revive.