Tree of Savior Forum

Wugushi fletcher build accessory

Anyone who are using this build now? I just need inputs on what accessory to use. Im using this build to work around with the masinios crossbow, and planning to use it for single target/bossing. It seems Varpas is really good on paper, tho Im really not sure. Would the Nepagristas actually be better than Varpas? (poisons dont crit so im really not sure what to use)

End game wise, Drakonas Frieno would probably be the best choice if you’re heavily focusing on flat damage and Wugushi damage.

Fletcher, and depending on what your third class is, probably both benefit from critical rate still. Because of that, Pasiutes or any other critical rate accessory set (Nepagristas, Abyss, or the newly added Uphill set) would all be good.

IMC wants Wugushi to be a class that focuses on “additional damage” with flat damage instead of critical rate, which would lean you toward Kite Moor, but due to enemy property resistance this typically ends up being weaker than Frieno and is hard to suggest. STR provides additional poison property damage thanks to Zhendu, and the new art in an upcoming update also provides a significant amount of STR. The attribute of Zhendu can also help you deal with enemy property resistance if you choose this route.

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Wugu Fletcher with Masinios xbow is a very good low investment build for decent bossing but great AOE potential.

For your purpose of bossing I would recommend Crit Rate as opposed to additional flat damage. Flat damage can only get you so far in regular play scenarios.

If, on the other hand you would like great AOE with decent bossing for things such as CMs and uphill, Frieno would be a better path.

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Thanks for the inputs! Ill probably stick with the crit rates for now then. I’m using Appraiser as third class now so i’d probably try to make use of those def downs and crit resist down more. Maybe a transition to a draconas frieno or pasiutes when i got upgraded boruta seal

Zhendu attribute doesn’t actually help at all. The reduction that property damage faces is from an addition in rebuild patch that makes all add property damage statsheet deal -50% if your fighting on level pve monsters. The mobs have just 0 poison resistance stat still so the debuff doesn’t do anything outside of pvp characters having poison resistance.

For the TC, I would just suggest getting the new uphill accessory set since the patk will effect all of your damage while you still get a decent amount of crit rate.

All monsters have resistance as part of Re:Build, with an amount that increases with their level. This is the reason “additional damage” deals less damage, but it would be odd if Zhendu doesn’t work to decrease this.

This can be datamined with a script. For example, here are the resistances of Skiaclipse.

image

I tried finding the patch note for it, but it would take a lot of time to go digging through KR notes.

  • Monsters will now be given a property defense and be able to block a portion of Fire, Ice, Earth, Lightning, Poison, Dark, Holy and Psychokinesis damage.
    This is the main factor reducing property damage. Ive tried Zhendu debuff on mobs in varying field locations with no increase in damage. Even though the amount of damage my add property poison should be doing is getting halved.

Oh, so you found the patch note for me.

If you are getting the Zhendu debuff on sufficiently leveled monsters and the damage they are taking is not increasing from your Add. Poison Property Damage stat, then I would consider that a bug that should be reported.

I don’t believe its a bug. I think the mechanic simply isn’t resistance based. For instance aukuras/sanctuary/the actual damage portion of line buffs aren’t reduced in this way. It only Add Property damage in the statsscreen. I could do more testing later and see if Zhendu resistance debuff boosts the line buff portion of zhendu and possibly not just the add property damage portion later and write a bug report.

I heard that Aukuras is reduced, but I haven’t tested.

If Sanctuary doesn’t appear in the stats window then it is likely similar to Blessing and acts as a true flat damage addition rather than “Add. Property Damage” stat.

Yeah I tested Zhendu the -50% property resistance actually effects the line hit damage from Zhendu but not the actual physical attack portion of the arrow. It also doesnt effect the damage of any of the poison based attacks from wugu.

I hadn’t tested aukuras since it got buffed with the krivis buffs a while back, but the skill seems majorly bugged right now. Tooltip says it should be an additional 567 damage on melee or magic attacks at level 1. Only was adding 72 damage on mobs within 3 levels of the character.

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