Tree of Savior Forum

Wrong animation while attacking

Please fill in as much as you can :

Date and Time : 8/5/2015, 7:00 - 8:00 P.M

Bug Description : After using Kneeling Draw with a crossbow as a ranger, animations for attacking while walking appear to be the same animation as when one would attack with Kneeling Draw active.

Steps to reproduce the issue :

  1. Equip a crossbow.
  2. Use Kneeling Draw from the Archer skills.
  3. Deactivate Kneeling Draw
  4. Attack while walking to produce said results.

Screenshots / Video :


Please note on how Kneeling Draw is not active.

System

  • CPU : Intel® Core™ i5-2410M CPU @ 2.30GHz
  • RAM : 4.00 GB RAM
  • Graphics Card : Nvidia GeForce GTX 460M
  • Mainboard :
  • Storage : 500~ GB
  • OS : Windows 7 Home Premium
  • Internet Connection : XFinity
  • Country, Region : United States, East Coast

I got the same bug since day 1. After some testing I was able to pin point the cause of it.

  1. Use kneeling shot.
  2. Jump to cancel kneeling shot
  3. Attack while moving to cause said result

I cant produce your results. I’ve just run into this bug and cant figure out what I did. but the damage that you do is the same damage as if you are in kneeling shot, a mobile kneeling shot

The issue here is that the player is allowed to jump while kneeling and that kneeling and getting up has too much of an animation delay.

I can’t be bothered to press Kneeling skill as it takes half the time to jump instead.

-slowturtle1
For me the damage is standard non-kneeling damage.