Wizard: Id just drop reflect shield. Elementalists keep their cast on knockbacks provided surespell is up and you dont take your finger off the button, and reflect shield is the most annoying thing ever in game. I would put a couple more points into surespell just so there is some overlap. Put the rest into energy bolt. With a high level energy bolt you can pretty much insta-cast rank 1 bolts with a key tap, and when your int is high and you have quickcast up the inate attack bonus bolts get will make it a good filler skill on the run.
Elementalist: You want at least 1 point in everything ele (except stone curse). The reason is you skills areall on cooldowns, and 1 point in things is worth it for the filler damage. Sacrifice meteor, its not that great a skill, its just where you dump the remainder of your points because it gets some gains. You absolutly want 1 into rain for the attribute that makes your electrocute do more damage.
Warlock: looks good
Grab some con 1:4 or 1:3, but get some.