The problem is that there is a HUGE level cap (390, srsly…?), so we end up with a gazillion # of maps with different level gaps, tons of gears that become USELESS (just as well as recipes and materials)
Compared to Classic Ragnarok where the level cap was 99/70 and there were plenty of leveling maps that adapted to every class role or need and even like that, they seem populated (some more than others)
I seriously consider that they should add that, reducing the level cap, focusing on quality instead of pointless content, making maps more interesing and full of secrets, having a great variety of equipment that is great for different ocasions, not concentrating all into meta garbage gear for p2w players which give all the benefits +10000000% dmg, invincibility, 1hko noncashers, etc etc etc