Imo, it was one of the best changes on the ktest server
- Having an attribute for a skill that just increases the damage of every attack you do is just crazy, especially since it has 100% uptime
- There will be more build diversity with it gone, since Wizard 3 isn’t integral to doing good dps anymore
- With the new way damage is calculated, Quickcast would have been even more overpowered since weapon attack is a larger part of the damage you do now
I really hope that the attribute is gone for good. Does anyone else want this change to apply to the live servers too when the combat update is out, or is it only going to be for the ktest server??
