Tree of Savior Forum

Why Zealot don't have 2H Mace/Blunt Attribute?

Zealot don’t have 2H Mace/Blunt Attrib?

as the title says,
and zealot is a PATK based character right? hmmmmmm so why no 2h attribute?

Because IMC wants people to choose Paladin and Monk for a reason (the general gameplay is not a good choice for these Classes to end up in a build).

You could put up a suggestion to make Two-handed mace open for every Cleric like Staff is for Wizard.

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feelsbad

is it worth a try? LUL

because zealots are a bunch of crazy dudes who likes to burn themselves and their enemies, so they clearly have severe mental issues so putting a two handed mace in their hands in too dangerous for society in so many ways.

Now on a side note. is the same reason as why inqui does not have it.
two handed mace came as way to boost the already weak physical cleric classes paladin and monk as to have something “nice” for them if you understand, and we know inqui and zealot is more or a mixed build it can work as physical or magic pretty well, so putting two handed mace’s on them would decrease the already overall low value of monk and paladin.
Is nice as we know that for example as we friend said, there is builds and people that already take monk pala in their builds so they can have 2 handed mace for example some druid3 builds so if they simple add in later rank 8 classes, the value of pala monk would decrease even more…

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makes sense… well i guess i’ll be sticking with 1h blunt then LUL

thanks