Tree of Savior Forum

Why So Many Fencers/What are your Fencer builds?

Even more reason to use Frenzy on bosses, since he said he will gonna tank, it’s likely he’ll use shield on boss encounters.

Flaconnade is Fencer’s spamming slash attack:

Preparation is the one that raises block rate.

Warcry work better on multiple enemies, and Frenzy work better on one monster.

Becuase there is no “Block Rate” after using Flaconnade you auto block the next attack within 4 seconds even when not equip with a sheild

You can still spam skills which automatically gets you more DMG then trying to stack Frenzy, but your preference is your preference i guess.
I personally don’t think is a sufficient way to do things.

The numbers just argent there, +400 dmg after 20 attacks, when lvl 4 Flancconade is already stronger then max frenzy stacks.
And using a skill once you reach max stacks is going to be a short lived buff as you have wasted most of the duration trying to build up the dmg…
true you can start spamming before you reach max stacks but even +400 dmg is about as much as any another unmaxed skill.

You’re missing something here.

You just don’t get +400 damage after hitting 20 attacks.

You get +20 damage afer 1 attack, than a total of +40 damage after the second attack, etc…

You’ll end up doing more damage than skill spamming, without aggression skill.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

yes I know that it builds up dmg, but nothing under about 200 is going to even be that noticeable, due to the DMG variance of your weapon, which is almost 100-150 dmg after lvl 200
(actually its probably less on rapiers because they have low atk dmg in the first place)

Ok yeh, nvm on this point, Rapiers have NO dmg variance xD…
which would b broken if they had more atk dmg.

So frenzy buff will be noticeable, and that makes it not as much of a bad option.

But i personally still don’t think its sufficient.
especially with people QQing about Barb falling off after lvl 200

But again, preference is preference~

Just to show that I was not liying:

Image and video hosting by TinyPic

Duration is last column.

Lol, you didn’t have to prove anything.
I haven’t researched it in a while.
So I figured that it might have changed.
^-^

Nope, I have a few videos on youtube where I grind and do dungeons with a huge amount of mobs so, that lvl of swashbuckling is good for me. Also, I’ll be playing with a fix party and I’ll be a meat shield. I’ve tested every variation of peltastas and found that the most suitable to my playstyle.

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Hoy @xechidna , since it began the clans battle, I’ve been trying to create a build fencer focused on pvp and pve (a little) and got this: swordsman>Highlander>Peltasta>HighlanderC2>Corsair>Fencer>FencerC2
I would love to know your opinion and suggestion about another build for fencer pvp, and with the latest changes, would the Barbarian have been better?
Thanks for you attention.

This

made me do This:

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i think that was a bug that they fixed it

EDIT: Rodelero - Canceling the Following skills With Guard© - ‘Shield Charge, Slithering Skills’ have been corrected where the skills could be used when the cool-down was still in effect
http://pastebin.com/9kk6NikX

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I know that, but you can still CC lock if you time it well and finish with shield push disabling everything other than walking for 10s @_@

Not good IMO, the only reason to get levels in Highlander is for the armor break and cross guard, only going c2 your dmg is going to fall off very early (around 120) and Corsair c1 offers nothing in terms of PVE comtext.

But lets break this down more.

Fencer’s Strengths

  • Fencer can deal good single target burst DMG
  • Fencer can survive being attacked by multiple enemies at once
  • And Fencer can benefits from high DEX builds which allows for build flexibility

So you should build to cover its weaknesses

What are its weaknesses?

  • First Fencer has low ATK dmg
  • Second Fencer cant kill multiple enemies a once
  • Third Fencer is not that good at pvp.

Well Highlander does none of these things Fencer cant do and instead can only enhance single target DPS with an armor break and status effects that dwindle down the enemy, which SOUNDS good but its really not.
As Im recently figuring out is that the armor break dose not add a significant DMG increase due to enemies not having a tremendous amount of DEF maybe in later content it will be better though.

Because as it stands, when your dealing over 10k per hit -400-600 dmg from an enemies DEF dose not change much… lol
So the only things worth getting from Highlander are all obtained at c1
this is:
Crown, Cross Guard, Carter stroke (kinda…), and Wagon Wheel (if you intend to PVP)

But because of the way TOS is set up, your older classes will eventually fall off more often then not so most if not ALL of your end game dmg is going to come from the Fencer kit.

While Highlander provides more utility it dose not rally DO anything that Fencer cant do…
So who does?
more or less Barb really It has something for all of fencer’s weaknesses while they dont have 100% up time they are tools that can be utilized to cover Fencer’s down points when needed.

First Fencer has low ATK dmg [Frenzy]
Second Fencer cant kill multiple enemies a once [Frenzy AND War Cry]
Third Fencer is not that good at pvp. [Giant swing and Poncing provide SOME coverage here and some is better then none]

So IMO it seems to me right now that the only way to make a really PVE ready fencer is to go Paltasta c1 -> Barb c3 -> Doppel c1 and then Fencer.

But at this point your better off just going Doppel c2…

Also want to apologize to @lalakoboldslayer1 here.
I was being an a** and a hypocrite, while i still don’t 100% agree with his build.
its not my decision to make nor do i have any right to tell him how to play the game.


Yeh it was Fixed and IMO Rodel is trash anyway…
I wouldent pick Rodel untill it has a MASSIVE overhaul and rework


IMO taking anything higher then Pelt c1 is a waste of time unless you KNOW what your doing.

Then there is the misconception that Rodel is a “tank” class
Its not…

There is nothing in Rodel’s kit that is indicative of a “tank”
Its a heavy CC class with a focus on interrupting the actions of enemy, however unfortunately, most of the CC this skills are underwhelming with long start ups and there simply is no damage when choosing this class, which makes it a pain to level it up at higher levels, as well as deal any significant damage on PvP.

The only reason to pick this class is for Slithering to block magic, however Slithering ONLY blocks the damage if a Cryo casts a freeze spell, you still get frozen.
Not to mention the slow movement of Slithering people are not just going to sit there and let you walk over to them at snail speed…

only one target and your not taking into account other classes CC skills or classes block rates…

What worked in that video only worked because becuase he was facing alot of enemies with no block.
a simple stone skin cast, or any lock down skills would have shut him down quick.

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So right now fencer is just a bad class?

Because swordsman is not meant to be a dps class, its meant to be a tank, you’ll never dps as good as a wizard or archer at endgame no matter what build you try. Though the swordie->peltasa->hoplite3->dopple->dragoon build is probally the closest thing that matches wiz/archer at endgame. Most other builds don’t even come close to the numbers that can pump out, Finesta is 150 crit rate, which means a hoplite really doesn’t need much if anything in dex. They get 150 dex worth of crit rate for free, not to mention it also adds 3 aoe attack ratio with a attribute when the buff is up on top. Though the build is not very spectacular until hoplite3. Before then you really don’t have much in the way of useful attack skills. Stabbing and pierce have way to long of a cooldown. But in general stabbing will slaughter anything your fighting. Especally if you use the skill that makes them take much more damage fron piercing attacks first.

Fencer though looks like a half-dps/evasion tank to me. Its numbers are not impressive.

All you need to tank in ToS is peltasa circle 1+some con and the swordman attribute to generate more threat on your attacks. lv 5 swashbuckling will taunt 11 enemys around you. There is literally 0 reason to go above peltasa 1 as a tank.Peltasa->hoplite3 is a pretty popular build for a tank. Becauise not only can it tank, it also can end up being one of the best swordman dps classes if u get dopple then dragoon for the rank 6 and 7 classes. So you got tank ability, high dps ability and fairly high survability all in 1 package. Mine had like 60 total con and had over 12000 hp at lv 116 or so. with 130+ str and like 40-50 dex. I didn’t really need the dex tbh not with finestra at circle3 adding 150 crit rate permamently.

It’s ok, no hard feelings.

About the build I made, I was just thinking like you told here. Barbarian may not be the best class out there, but I still think it’s the one that best complements Fencer.

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It’s not a bad class, it’s just an hybrid class.

It’ll never do as much damage as Doppelsoedner against a group of monsters, but it has better survivability, at least against physical attacks.

I still hope we can get something that can evade magic attacks at Fencer C3 (wishfull thinking)

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There are many fencers because they are fans of Asuna.