Tree of Savior Forum

Why not boost the exp rate on iToS?

Game is bleeding players and grind groups are getting harder and harder to find. I don’t see how this would hurt the game since its already dead.

We won’t be getting any new content anytime soon so give us something.

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Because that would be too much fun & enjoyment

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The game would die even faster. Boosted Exp rates would discourage players when they hit the wall that is the 280+ content, but it may help encourage them to run groups there.

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what? People leaves before lvl 186, because of demon prison 2. Wtf

In what way is 280 content the wall?

You can do 280-300 in literally an hour or two of Timerys and rank 8 map clears bring you to 317.

Hell, that’s less time than it takes you to get from 170-190.

2 Likes

mr kim say NO

your move now, Player

huehuehue

Just wanted to post the exact same thing…

Now relay that point to the staff. Maybe we can claim some medal for it?

huehuehue

It is not a safe and wise decision to ask IMC to make mathematical changes to the game code.
Things could go horribly wrong.
An extra zero here and there might break something…

At this point the game is so broken, entering random code like this would have more chance fixing it than worsening it.

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We need Sorien to make exp ‘tool’ then :smiley:
Success might be higher with him making a product that works.

1 Like

nah, forget that. I wasted my time in the good ol’ days grinding quests and running the same damn missions every day like a jackass, newbies can do the same.

Because the only thing to do in endgame is pvp and that explains why its not a good ideia.

Too ez.

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Woot, a “Koe no Katachi”-reference here :smiley:

Boosted exp rate doesn’t do anything except if it was a boost for exp cards or monster grinding, because currently everything is just about dungeons+daily Siaulai.

You outlevel the storyline&maps so fast that another boost for dungeons&missions would turn the game into a “get equip->run dungeon->wait for the next day”;this meta would become even more tedious, and even more people would cry about “I can’t finish my daily runs because queues always 3/5 or 4/5 and take forever to get one run done when I am ingame”.

I dont know where you been but the game has been in this state for the past 4 months

If there is not more content coming anytime soon, what would be the benefit of increasing the EXP rate? it would result in players plowing through the games content even faster than now. That would only hurt the playerbase even more since more people would reach and complete endgame content even faster.

EXP rate increases would only be neccessary when we have so many more levels to go through (like 500+) and thus so much more content to go through but the dev wants to keep the “player starts playing -> at endgame content”-time roughly the same as it was when level 280 was the max.

Exp event was great and brought some players back and here we have players actively arguing against that. Same group of players arguing against rank resets too, before it was proven to draw players back.

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Exactly my thoughts. These are the type of people who don’t like to have fun and treat the game as a job lmao

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