Tree of Savior Forum

Why does IToS get class-breaking gameplay nerfs for no reason whatsoever?

It honestly makes no sense. I can understand if some graphical elements or translations don’t make it through for localization purposes, but the fact that the dev team thinks Gameplay mechanics needed to be localized is a complete garbage.

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Cue thread music for the people who hang out in this kind of thread

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In 2 day they are suppose to put some of KToS class change in IToS
(And probably 1 or 2 new loading image …)
There could be alot of reason why KToS and IToS don’t have exactly the same patch i mean … Isn’t like they don’t think over it at all or any other thing.
The game have been realese 3 month earlier from what it was suppose to be.

Anyway, I expect a pretty big patch and with it an extended maintenance. But that is normal, many game get probleme once they start the patch.
Just consider it might happen.

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just to be specific - what nerfs are you talking about?

I’d back the author. I don’t understand why there have to be a cooldown on Skyliner. I also believe Steady Aim should be somewhere in-between iToS and kToS levels of usefullness. Hope they are just testing and will make final decision at some point.