I just don’t get it looking entirely at pve end game content i.e that would currently be 240+ imo
wizard feels like a class that essentially you go elementalist or break. you have dozens of options that are all subpar to just bombing aoe’s…
I really do hope IMC does something to give a purpose to the other classes.
alchemists are designed to make cash in a system that doesn everything to prevent them from functioning.
pyro’s were designed around playing the game alone…and I don’t just mean solo I mean nobody else can be in the game for them to actually function since everybody actively goes out of there way to stop there dps and kill steal them.
sorcerors are designed around a really cool mechanic and then get there sp destroyed because of it, and still don’t match up to a well built elementalist in a party.
chronomancer has some ok buffes that due to lag really don’t follow through in a lot of cases…doesn’t matter how fast you can walk at 2fps in a boss fight, and it’s cool you can attack faster again doesn’t matter at 2 fps, it’s also another class that’s c3 or break as the best skills are at cap level.
it really just seems like the testers only focused on cryo and elementalist, or imc only paid attention to the feedback from them.