- Plate set. pdef 1076, mdef 644
- Cloth set. pdef 644, mdef 1076
- Leather set. pdef 644 mdef 644
0 voters
above are 315 HG purple set data. Which one you will choose? and why?
0 voters
above are 315 HG purple set data. Which one you will choose? and why?
Hl3 fencer with leather cause crit rate bonus from armor set and evasion is always good
Leather.
Since i will be trying, and most likely stick with a high Dex build for my Cannoneer, getting the extra crit rate anywhere i can to hopefully make it work.
i think i will go with cloth. With 240pdef from 4x yellow gem lv6 and 120mdef from 2x blue gem lv6, cloth seems the most balanced in term of survivability
Leather for my physical attackers for crit rate, Cloth for the rest because I can get more PDEF from yellow gems (4 slots) than Blue (2-3 slots [Wind Runner]).
probably cloth since most of the chars I play are magic users. would use plate or leather for swordsman and archer unless I find myself having severe mana issues. might as well have multiple sets, it could be useful to have backup armor.
Leather for extra crit rate, my main is rog mergen, maybe with good gear i can get 100% crit chance lol
Depends on how hard things hit and how capable I would be of getting crit rate in general.
Leather if I can atleast make it over 20% crit… Cloth for tanks and magic users.
I said Cloth, but I have one Leather set for my Fencer3.
Note: I’m not really going to [get] anything per se since my chars are already wearing 'em. 
crit rate of leather are gone?? oO look in news only say accuracy "- [Leather Mastery: Dexterity] will now have +30 Accuracy (3 set piece option) and +50 Accuracy (4 set piece option) benefits.
Prolly typo
//20characters
I’ll go with Lolopanther Plate set, wich I already have. Reason being I’ll play monk, so hurray stamina, and the 25 str bonus is pretty sweet. Planning on +11 all the pieces once the patch hits live.
Either 3 plate-cloth glove or full cloth for magic classes.
Leather for physical.
suposedly you need about 2200 crit for 100% crit chance
you mean 2200 crit rate ? With sneak hit i will have 60% crit chace from back so i just need 40% more
Im pretty sure you have 60% of what you already have, so lets say you have 10% crit, it would be 16% (10% + 6%), not 10% + 60%.
No, it’ll still increase crit rate.
30+ for 3 pieces, +50 for 4 pieces.
“Leather armor will have lower physical and magic defense, instead including critical rate-increasing attributes.”
Leather gives accuracy now, not evasion.
No, it said it increases 90% crit chance, not 90% of crit chance, right now i have sneak hit 90% with nearly zero crit rate, i still crit all the time, even on monsters with high crit res
you playing in ktos?