I’m currently looking into buying some new headgears for my Chaplains, and I was wondering which headgear enchant values do you guys think work best for Chaplains?
I’m stuck trying to decide between Magic Attack, Magic Amp, Physical Attack, and HP.
The majority of my damage comes from Aspergillum and auto attacks, which I would think the magic attack and magic amp would increase the aspergillum damage, correct?

