Tree of Savior Forum

Where is our iToS PvP content?

my first character is now 280, second character is also going to be 280 in a week time. but where is the fcking PvP content? i remember i played krToS, its like the 3rd week, the PvP content is released. and where is the iToS one?

@STAFF_J @STAFF_Max @STAFF_Ines @STAFF_John @STAFF_No @STAFF_Ethan

I thought it was obvious by now that IMC is waiting for Ktos to balance more stuff and do some more testing before they Open Battle League and GvG features in iTos.

Ktos = Guinea Pig
iTos = Good version

They even mention it… I guess I need to copy paste this again and show it to every person that post this same topic over and over LMAO.

"Why haven’t you applied to iTOS the same patch as kTOS?

The regions for iTOS are more and diverse and applying a patch for each region takes some time. Our previous patches also had problems of that sort. Such problems resulted in the updates and the game access being unavailable. Also, after we update the Korean version and receive feedback from the users there, we sometimes end up making changes to it again, so getting a final version of the update that we can apply to iTOS can take some time. That is the reason why we were unable to apply patches frequently. "

Source:https://treeofsavior.com/news/?n=435&vp=2

Now let it go LMAO and next time read the iTos news.

waiting? I thought itos will have a different balancing from ktos. hmn

1 Like

There is ome exceptions that will be different from itos and Ktos like for example the Skyliner.But most of Ktos patches will reflect on iTos.

Ktos Skyliner = 0 CD
ITos Skyliner = 3 charges 15 CD

Now you know why we don’t have any PVP content.They are waiting for it to be “more” balance because we all know it’s impossible to balance a game at 100%.Once they feel comfortable with Ktos Community feedback and the results of some nerfs/buffs they will gives us those changes in a huge update.

End of discussion

Yeah well. My guild is EMPTY, because there is no PvP. 20+ players waved the game goodbye, and I don’t know if they will come back.

I can surely understand their (IMC) reasoning from the technical perspective, but, honestly, If I ever want to tell smb how you shouldn’t publish a game, I’ll just tell them to go check ToS out.