Tree of Savior is not even finished and has loads of bugs, exploitation, botters and the game was only released a few months ago (internationally) ‘officially’ after a long beta period. (I know it was released in Korea a few years ago)
What I want to know is why? The slow updates and slow response time to serious game breaking exploits/bugs and balance issues are because they were spreading their resources to another game? I know it is common for big companies to dedicate resources to other game projects but ToS feels… abandoned? Sure they are doing things with it but there are some serious game breaking issues going on that needed to be addressed immediately and were not.
Is it because ToS actually is an ‘old’ game as it has been out in Korea for a couple years already? Then what was the international launch for if they were going to invest most of their resources into developing another game instead of fixing up and continuing to polish Tree of Savior into a better game?
I do not want to be lumped together with ‘doom knights’ so if someone can give me some reasons to help ease my mind of this negative thinking it would be great. I only do not understand why they would delegate their limited resources to another game project when they already have a seriously unpolished and unfinished game that needs some tender love & care.
TL;DR - Did IMC delegate most of their staff to work on another game and leave ToS severely understaffed to handle the serious issues wrong with it?