Tree of Savior Forum

What would your reaction be if

Let’s say you’re a new player and decided to check out this game but the current level cap is already at around level 450+ and the current average time needed to hit around level 280 is still the same.

Isn’t it kinda overwhelming and scary if things will be kept the same way? The said player might get demotivated once he/she is around level 67 or something(unless he’s hardcore).

I have an impression that the level cap of 600 is more intended to sustain the loyal player base, not really to attract new players(which can be bad). since I’m sure most of the new upcoming major patch is cap increase etc for new ranks(main flavor of the game).

What I would suggest is to “readjust” the exp curve each time a level cap hits. To make it easier for future new players/returning players to catch up, which can help sustain the game in the long run.

justmy2cents.

2 Likes

I do agree making faster to hit rank 3 from 2 and get some new skills would make it more enjoyable in my opinion. Would also make clerics possible to play solo

yeah lol, this game shits of full support clerics that dont go into krivis bcuz of the flying enemies .luckily im a dps cleric so i got my first at bokor. but it was depressing sitting there auto attacking flying enemies, while archers one shot them, atleast heal and cure do deal good damage

The leveling curve already “readjusts” every few levels so I’m not sure what else you’re expecting. Do you mean it should be universally easier to level?

I don’t think players should be rewarded for joining the game later. It effectively wastes the time for people that started early.

I think maybe a party dungeon below lvl 50 would be good though, and I’m sure stuff like that will get added because getting to C3 is kind of a drag.

Yeah, IMO clerics have so many dps options that it is clearly they are not supposed to go full support