Im rolling this: Cleric 2 > Diev 3 > Priest 1 > ?
Im considering Paladin 1, Kabbalist, Plague Doctor or Oracle. Honestly, i would welcome suggestions.
Im rolling this: Cleric 2 > Diev 3 > Priest 1 > ?
Im considering Paladin 1, Kabbalist, Plague Doctor or Oracle. Honestly, i would welcome suggestions.
Plague Doctor or Druid.
Plague Doctor is better from all those options.
If you are focus in PVE only, I will take Kabalist or Druid2.
I cant take druid2, it has to be either kabalist or deuid 1.
What about paladin?
/20characters
I mean, it’s not bad because it boost your healing tiles capacity with Restoration and also gives some sp regen with the attribute but you’re giving up on a rank 7 class that maybe brings more utility than just 1 rank of Paladin can do.
If you however can’t really find any attraction to Plague Doctor/Kabbalist you could also pick Oracle, it really depends on what you want, hell even get the Paladin if that’s what you want.
After all you already have enough heal tiles, diev statues and ress, is not like what you pick for rank 7 is going to affect you that much.
Plague Doctor is pretty meh support in PvM tbh. All PvM status can be prevented through Dispeller scrolls (rank 1), and if you’re doing ET I assume everyone’ll have the money to keep those scrolls up for the duration of the dungeon. Not that expensive at all if it’s only for ET.
So the only actual support you get is from Healing Factor, and DPS from Incineration. The DPS’s good if that’s what you want, but you said “ET support oriented”, which PD is not. Just making this clear, since you’re likely to get a lot of PD recommendations.
Paladin1 doesn’t currently add any real support other than the nullification chance of Resist Elements (only 5% at lv5). Resist increases scale like DEF/MDEF in PvM: in other words, they scale horribly, to the point you won’t even feel a difference.
While Ein Sof is good and applicable to both physical and magical dmg since it’s just HP, the main threat you’ll be facing in endgame PvM is magical damage. Evasion doesn’t apply to it, and sources of magical mitigation are very scarce. However, with World Tree, Counterspell and (if needed) Ausrine, you’d have a magic-negating combo with potential 100% uptime.
You wouldn’t even be mitigating the magic damage, you’d be completely shutting it down. That’d be some damned op support you have there.
I heard this isnt a thing anymore. I thought they changed the forumla for how heal works. I have a paladin and could test it… if i do test it ill come back and update.
[quote=“Gringe, post:9, topic:301337”]
I heard this isnt a thing anymore. I thought they changed the forumla for how heal works. I have a paladin and could test it… if i do test it ill come back and update.
[/quote]???
Seriously? It isn’t a thing?!
Please do test it, if it isn’t a thing then they just killed one more Paladin skill… and one of the best ones Pally had at that…
If that’s true that leaves Paladin in a really (even more) bad position since they were already lacking utility because everyone can use Barrier with the scrolls, if Restoration doesn’t increase Heal Tiles heal then they won’t have anything 
ET? Orcale with ur current setup.
Counter spell allows ur team to tank magic projectiles and such for 30s.
Plus the dispelling skill they have serves to supplement the lack of CC mitigation for X no. of times.
Rest of the skills are meh thou.
@frankrodriiguez1996 @Naivety
Well i just tested it on my paladin.
Turns out…
I heard wrong! Restoration does increase heal tiles. Sorry for making people worry about that.
[quote=“Gringe, post:13, topic:301337”]
I heard wrong! Restoration does increase heal tiles. Sorry for making people worry about that.
[/quote]PHEW
Well, that’s good to know… thanks for testing 