So i’ve never tried playing a cleric class before and now i decide to make one but i dont want to play support nor magic damage dealing build, i want a melee physical damage build so i came up with this class build but im totally not sure if this will work and if chose the right skills to take, i only based my class choice and skills from its description and i how ive seen it being used in game
RANK 1-2: so 2 circle of cleric for the higher lvl of safety zone and divine might
RANK 3: 1 circle of Dievdirbys for the statue buffs and i think there are no other class i can take that would help my melee build…taking another cleric would just be for safety zone again but i think lvl 10 is more than enough, priest skills can easily be bought from sellers,the other ones are magic user classes
RANK 4: paladin cuz im planning of making its skills my main source of damage which are mostly strike type, i need advice which skills to lvl tho
Rank 5: monk purely because of the double punch debuff of making a target more vulnerable to strike damage which my build will be focusing on
RANK 6-7:another 2 circle of paladin making it Paladin3 for improving my strike damage skills,again need advice of which skills to take…getting monk 3 crossed my mind but i find monk skills weird
RANK 8: Inquisitor, high damage strike skills combined with double punch debuff should result to pretty nice damage right?
so what do u guys think? pros? cons? some other similar build i should consider?
http://www.tosbase.com/tools/skill-simulator/build/083ywr5qlx/
