End Game content at high levels tend to be a confusing or mysterious topic for new and returning players. Like most MMOs, Tree of savior is similar in the aspect of making your characters grow stronger.
This post will be a summary of the contents that you can do to make your characters stronger as you approach the higher levels. (updated for EP13)
Daily Gem Feud
Gem Feud is a PvPvE instance map that can only be accessed at specific times every day. It rewards you with special badges that can be exchanged for nice goodies each day!
Each Gem Feud session lasts for about 15 mins and there are a total of 2 sessions each day which are available right after each other. Accessing Gem Feud can be done by using the F10 Contents Status Board under PvP.
The first session of each day is “Uniform Mode” Gem Feud. This means that every player who enters will have their current items forcefully unequipped and be given some special coin currency items.
These coins can be used to exchange for standardized equipment at the NPC that is located where players will spawn into. Players will only be able to use these standardized equipment sets inside this session.
The second session of each day is “Normal Mode” Gem Feud, which allows players to use their own equipment in.
The most notable reward that most people want are the Mercenary badges which can be used to exchange for nice goodies in the Mercenary Badge Shop!
Read up on the Gem Feud content here!
Transcending and Anviling your gear
Upgrading your equipment is essential to getting stronger in Tree of Savior.
One of the methods you can do this is to anvil your equipment. Anviling equipment increases their base values by an amount depending on how much you can successfully anvil them.
This can be done by using anvils which are either purchased from NPCs, Players or found via drops. Once you have selected your anvil target, proceed to hit the anvil 3 times and check your targeted equipment. Success in when anviling will result in an increase in item values and anvil levels (e.g sketis rod + 7 to sketis rod + 8) while Failure when anviling will result in a decrease of item potential, item values and anvil levels (e.g sketis rod + 7 from sketis rod + 8).
Anviling has a guaranteed success rate up to +5 and a scaling down success rate capping at 51% at +11 or higher.
Another method is to transcend your equipment. This can be done by using Blessed gems at your Blacksmith NPC in towns to give a big boost in base values for your equipment. You can transcend up to 10 times for every equipment and each stage of transcendence adds a 10% increase of their base values.
Every stage of transcendence will require more Blessed Gems than the last and while this may seem costly, the payoff is well worth it.
It is generally recommended to transcend with the maximum number of Blessed Gems needed for each stage for a 100% success rate, if you attempt to transcend without the maximum number of Blessed Gems required for each stage, there is a chance of failure which will result in a decrease of equipment potential and transcendence level.
Daily Leveling Dungeons
The normal Daily Leveling Dungeons are a great way to level up if your characters. The dungeons will reward you with Silver, Experience and an amount of cubes which correspond with the completion rate of the dungeon when completed.
The Daily Leveling Dungeons will give you reduced experience and silver the further your level is from the specific leveling dungeon, however they still drop the reward cubes which can give you Talt, Cards, or other special materials and items which might be useful.
Talts can be used to upgrade Guild levels or sold to an NPC for 5k each, it is usually better to sell it on the market for 6k+ or use it to upgrade guild levels. Talt is also a great form of bartering tool as some people accept it as a form of pseudo-currency when trading.
You will only be able to access the dungeons which you are within the level brackets of. Accessing the Daily Leveling Dungeons can be done in all 3 major towns by speaking to the specific town’s respective dungeon npc:
- [Sentinel Rian] in Klaipeda town, to the right side of the fishing pond, just above [Quarrel Shooter Master Ream Toiler]
- [Sentry Viola] in Orsha town, to the right side of the goddess statue, just below [Swordman Submaster Codill]
- [Sentry Ailee] in Fedimian town, to the left side of the goddess statue, just below the [Housing Helper Kupole]
The Daily Leveling Dungeons list and their level ranges are as follows:
- Monument of Desire (lvl 50 ~ 299)
- Lanko Lake (Minimum lvl 300 ~ 399)
- Canyon Area Dungeon (lvl 400 ~ ∞)
Challenge modes(CMs) are a feature that can be done to farm Silver, Items and Experience. It is recommended to tackle Challenge Modes as a party and they come in a few different types.
The 3 types of CMs are:
- (Field Challenge Mode)
The basic Field Challenge Modes can be accessed by killing mobs on a field until a purple flashing monster spawns, if you kill the purple flashing monster, a portal to the challenge mode for that area appears and you can make a party and enter it. You can do them once per day per character and CMs can only be accessed when you are lvl 100+.
Inside the Field Challenge Modes, an empty bar will appear at the bottom of the screen. Monsters will continuously spawn and killing the monsters will fill the bar up. Once the bar is filled, a boss will spawn and killing it would finish that specific stage. You can choose to end the challenge there and receive rewards or attempt a higher stage. Higher stages will spawn stronger monsters in greater quantities and will be harder, however the rewards are greater too since you get more loot chance with every stage.
Generally you obtain around a good amount of pure silver per stage 5 CM run(in a party setup) and also any extra equipment/powders and raid stone recipes. These Stones are important to access the Unique Raid Dungeons which can drop the recipes to very strong equipment that can augment end game equipment via ichoring.
At higher level maps, it is possible to obtain Vaivora Equipment from the elite monsters. Therefore when you do high stage CMs where elite monsters spawn, it is a good way to attempt to farm for these much sought after equipment.
You can also choose to enter Field CMs solo with your assisters! If you choose this option then your assisters can help you inside the CM and the difficulty will decrease compared to the party variant, however the total reward for that CM will be abit less compared to the party variant.
It is possible to open CM Portals directly in a map by using a Challenge Mode Portal Scroll, which spawns a CM portal next to you at your location. You can also enter Field CMs more than once per day by using Challenge Mode One Entry Vouchers to reset your entry.
- (Auto Match Challenge Mode)
The Auto Match Challenge Mode is a much easier and faster variant of the Field CM in which you can access almost anywhere via the F10 contents status board. It only has 1 stage and far less monsters that spawn. This means it is a great way to quickly spam CM entries if you have multiple characters or resets available.
It will match you up with other players that are also using the auto match system and put you all into a party inside the generated CM instance. Keep in mind that Auto Match CMs share entry count with the normal Field CMs.
Auto Match CMs come in 3 sections accessible from the F10 Contents Status Board. There are requirements to enter in each section and the rewards get better with higher sections you access.
The Sections and their entry requirements are:
|Sections||Level||Main Weapon||Sub Weapon||Armour - 4 parts||Accessories||Seal||Ark|
|Section 1||lvl 361 ~ 399||Unique rank Lv.350 or above, Transcendence Stage 8 or above||-||Unique rank Lv.350 or above, Transcendence Stage 8 or above||-||-||-|
|Section 2||lvl 400+||Legend rank Lv.400 or above, Fixed Ichor with Lv.380 or above, Enhancement stage 10 or above, Transcendence Stage 8 or above||Legend rank Lv.400 or above, Fixed Ichor with Lv.380 or above, Enhancement stage 10 or above, Transcendence Stage 8 or above||Legend rank Lv.400 or above, Fixed Ichor with Lv.380 or above, Enhancement stage 10 or above, Transcendence Stage 8 or above||Unique rank Lv.300 or above, Can be substituted by Botanic Accessories||Kaze Seal or above||-|
|Section 3||lvl 450+||Legend rank Lv.440 or above, Fixed Ichor with Lv.380 or above, Enhancement stage 8 or above, Transcendence Stage 5 or above||Legend rank Lv.440 or above, Fixed Ichor with Lv.380 or above, Enhancement stage 8 or above, Transcendence Stage 5 or above||Legend rank Lv.440 or above, Fixed Ichor with Lv.380 or above, Enhancement stage 8 or above, Transcendence Stage 5 or above||Unique rank Lv.300 or above, Can be substituted by Botanic Accessories||Kaze Seal or above||Quest Ark Lv.3 or above / Crafted Ark Lv.3 or above|
- (Division Singularity)
Division Singularity(Singus) is a type of CM in which only Elite or Boss type monsters spawn. The rewards for Singus include things like:
- Brikynite Fragment
- Magic Stone
- Mystic Tome Page
- Blessed Shard
- Dark Red Soul Stone Fragment
- Dark Red Soul Stone Piece
- Stone Debris of Divine Power
- Arch Stone Fragment
- Vaivora equipment
- Goddess’/Demon God’s Armor
- Vaivora Lv.3 equipment, Goddess’/Demon God’s Armor Lv.2 equipment
Singus are a very well loved content that can provide you with alot of raw and potential silver in a short period of time, You can access Singus by using Division Sinularity One Entry Vouchers to gain an entry count.
Division Singularity Portals can be found in the Ep13 maps at different specific locations on different days shown below:
- Monday: Kiritimas Forest
- Tuesday: Issaugoti Forest
- Wednesday: Paupys Crossing
- Thursday: Woods of the Linked Bridges
- Friday: Lemprasa Pond
- Saturday: Kiritimas Forest
- Sunday: All Areas (All of the above EP13 Maps)
Overall, All types of Challenge Modes are a great method of obtaining tons of nice equipment, important materials and pure silver whilst getting experience to level up!
Unique Raids are special dungeons in which you will be able to obtain unique equipment items from. You need Raid Portal Stones to access these dungeons and the drops are incredibly useful for end-game gearing. Most of the items and recipes can sell for multiple millions of silver on the market depending on your server. It is recommended to do these dungeons with a party that has a good balance of classes such as having at least 1 member able to heal others.(via cleric classes or alchemist)
The Unique Raid dungeon lists and locations are as follows:
- Former Fantasy Library (Minimum lvl 330) - Zima Suecourt
- The First Refuge (Minimum lvl 330) - Nobeer Forest
- Magic Research Facility (Minimum lvl 380) - Starry Town
- Asiomage Testing Grounds (Minimum lvl 380) - Frienel Memorial
- Astral Tower Closed Quarters (Minimum lvl 380) - Astral Tower 4F
- Tomb of The White Crow [Unique] (Minimum lvl 400) - Rasvoy Lake
- Lepidoptera Junction [Unique] (Minimum lvl 420) - Stele Road
- White Witch Forest [Unique] (Minimum lvl 440) - Stogas Plateau
Legend Raids (Party)
These are end-game raid dungeons which are very difficult. Challenging them is required in order to get the absolute best equipment in the game. You can run these raid dungeons up to a few times per week normally. You will need to run them with a party and it is recommended to be at least semi-geared beforehand to be able to clear the raids. You can also choose to break past the entry per week limit by using multiple Legend Raid Stones which can enable you to enter additional times according to how much Legend Raid Stones you have. When you successfully complete legend raids, there is a low chance to obtain Arts Pages which are useful items that can be used to upgrade your skills and spells, as well as archstones or archstone fragments.
The Legend raid (Party) dungeon lists and locations are as follows:
- [Legend] Earth Tower (Minimum lvl 260: Lolopanther floors / Minimum lvl 310: Solmiki Floors) - Istora Ruins
- [Legend] Velcoffer’s Nest (Minimum lvl 360) - Tehvrin Salcite Cave Section 5
- [Legend] Tomb of the White Crow (Minimum lvl 420) - Rasvoy Lake
- [Legend] Lepidoptera Junction (Minimum lvl 440 Auto Match / Minimum lvl 420 Normal / Minimum lvl 440 Hard) - Stele Road
- [Legend] White Witch Forest (Minimum lvl 440 Auto Match / Minimum lvl 450 Normal and Hard) - Stogas Plateau
- [Legend] Demonic Sanctuary (Minimum lvl 458 Auto Match / Minimum lvl 458 Normal) - Pradzia Temple
Legend Raids (Solo/Casual)
This is an end-game raid dungeon which can be very difficult. Challenging it is required in order to get the absolute best equipment in the game. You can run the raid dungeon up to a few times per week normally. You can only run them Solo and it is less taxing than it’s party raid counterpart. It is however still recommended to be at least semi-geared beforehand to be able to clear the raid. You can also choose to break past the entry per week limit by using multiple Legend Raid Stones which can enable you to enter additional times according to how much Legend Raid Stones you have. When you successfully complete legend raids, there is a low chance to obtain Arts Pages which are useful items that can be used to upgrade your skills and spells, as well as archstones or archstone fragments.
Completing the Solo/Casual Raid will net you less rewards than the Party Raid counterpart and will NOT allow you to reroll the bonus cube at the end of the raid. You can run both the Solo version AND the Party version of the raid as they both have different entry limits.
The Legend raid (Solo) dungeon lists and locations are as follows:
- [Legend - Solo / Casual] Tomb of the White Crow (Minimum lvl 420) - Rasvoy Lake
- [Legend - Solo / Casual] Lepidoptera Junction (Minimum lvl 440) - Stele Road
Free Field Farming
Field farming is the generic no limitation way to obtain tons of Mercenary Badges whilst also having the chance at obtaining unidentified gear, nucle/sierra powders or Vaivora equipment.
This type of content should be reserved for when you have done all your other quests and dalies and literally have nothing else to do.
Hunting Grounds are specialized locations for the purposes of farming items. All the monsters at Hunting Grounds have a chance to drop special materials such as Mithrils, Opals and even Blessed Shards. Keep in mind that monsters at Hunting Grounds tend to be more difficult and have a relatively higher hp here than on fields. It is recommended to either be in a party or be geared enough to survive and kill the monsters at these locations.
The List of Hunting Grounds are as follows:
- Narcon Prison (lvl 150)
- Natarh Watchtower (lvl 170)
- Tatenye Prison (lvl 190)
- Neighport Church East Building (lvl 210)
- Rancid Labyrinth (lvl 280)
- Balaam Camp Site (lvl 300)
- Michmas Temple (lvl 320)
- Nazarene Tower (lvl 340)
- Irredian Shelter (lvl 390)
- Outer Wall Sewers (lvl 400)
Tip: The monsters in Outer Wall Sewers have a chance to drop Planium when killed. Planium is an item which can be used to craft a type of Legend Tier Equipment!
Within the Hunting ground of Irredian Shelter, you can fight 3 different bosses within the middle of the map once portals to them spawn near the start of the map(bottom left of the middle square). Upon successfully killing whichever boss you choose, you will obtain special rewards which may include Blessed Shards, Magic Stones, Irredian Class Seals, Irredian Accessory Sets, Archstone Fragments.
The 3 bosses you can attempt in Irredian Shelter are Amiss Dog, Madon Maiden and Tel Harsha
Within the special Hunting ground of Outer Wall Sewer, you can fight a special boss (Misrus) which can be entered from interacting with a device on the middle right corner of the map. You can obtain special scrolls by defeating monsters in the Outer Wall Sewer map which can be exchanged to buff your character during a Misrus fight, these buffs only apply in the Misrus fight and the scrolls disappear once you exit the map. Upon successfully killing the boss, you will obtain an Attribute point voucher along with a special reward cube that contains items such as Misrus Legend Cards, Misrus Spirit Fragments, Misrus Equipment, Misrus Chains, Arts Pages and Magic Stones.
You can kill 3 of these special bosses per week and if you fail to kill the boss, it wont cost a run due to it only counting if you successfully complete the kill.
Keep in mind that your runs are shared between BOTH Irredian Shelter and Outer Wall Sewer. This means that for example: if you kill Amiss Dog 2 times for the week, then you can only do 1 more kill on either Amiss Dog, Madon Maiden, Tel Harsha or Misrus for that week.
Generally choosing to attack Tel Harsha is reccomended when you get to high levels due to it dropping important items like Archstone Fragments, Boruta Seals and Scourched Valuable of Tel Harsha. All of these items are very important to gearing up in the late game.
Mercenary Daily Quests
If you are wanting to do some field farming, it is also good to head to Receptionist Donnes and do the daily mercenary quests while you are field farming. You are able to do them twice per character per day and you either obtain attribute point vouchers on weekends or a bunch of pure silver on weekdays when completing the mercenary quests
Gems are items which can be inserted into an empty socket of an Armour or Weapon to provide bonuses. They can be found as a reward from doing party quests or from the gem merchant in town which appear in set time slots.
It is recommended to Roast your Gems with an Alchemist Shop to remove any negative effects from the gem itself, this makes it so that the gem only provides positive benefits.
When farming areas or hunting mobs, sometimes gem abrasives will drop. You will need to fuse gems into each other to level them up and make them stronger. Generally Level 5 Gems tend to be cheap and good to use for budget gear whereas lvl 7-10 gems are saved to be used for end game equipment.
Gems can be fused by sitting down by pressing the insert button and selecting the gem fuse option from the new hotkey bar that pops up.
Collection Farming and Title Hunting
Doing the Collection boxes and collecting Titles will reward you with extra stats, Players who enjoy maxing out their characters will tend to do as much of this as possible to give them an edge over others as well as working towards being a completionist. Collection boxes can be found in some maps in treasure chests, you will be able to turn them in and complete them at the Magic Association NPC in Klaipeda and Orsha towns.
Hidden quests and Zemyna Statues
There are certain Hidden quests that reward you with Stat boosts when completed, doing these quests usually take a bit of time but the extra stats are nice to have. There are also benefits to visiting and praying at every single Zemyna Statue possible, this is because each Zenmya Statue you pray at, rewards you with an additional stat point that you can spend at your leisure.
Weekly Uphill runs
Uphill is a special dungeon that can be found in the Saalus Convent map. The objective is basically to defend the torch in the middle from monsters for 15 stages + 1 bonus stage. The more rounds you are able to complete, the more rewards and loot you get. There is an option to pick between the Normal, Hard or Very Hard difficulty variant of Uphill when you enter the dungeon. The Very Hard difficulty variant is much more punishing but offers greater rewards.
You can do 4 uphill runs per week. As you complete more uphill runs, you will obtain a huge amount of Mercenary Badges which can be used to exchange for things like entry vouchers or important goodies.
Completing the bonus stage will give you double the mercenary badges and party leaders can use Uphill Multiply Token to condense multiple entries into 1, meaning less time spent overall.
Fishing is a nice little side content you can do everyday to obtain awakening stones, soaked card albums, maid costume boxes among random material drops and silver fishes. You can try out fishing by heading over to Klaipeda Town and talk to the Fishing NPC north of the map to get started at the fishing pond nearby. It is also possible to fish in Orsha Town in the fishing pond to the right side of [Accessory Merchant Jurus].
You can also use the Silver Fish at the Fishing NPC to rub them and record their sizes. If you manage to secure the highest rubbing rank for that week then you will have a golden statue of your character in Klaipeda town for all to see. You can interact with the statue to provide a server wide loot chance buff lasting different durations and intensity depending on which options you pick.
Sometimes a lucky person might fish up a golden fish which will award the entire server with a +50% exp buff for 30 mins!
Remnants of Bernice
Remnants of Bernice is a special solo ranking dungeon content that is available by speaking with the Oracle Master in Klaipeda town at lvl 300+ or from the F10 Content Status Board. It consists of a timer of 15 minutes and the objective is to reach the highest stage you are able to within those 15 minutes. Every stage has increasingly stronger and larger amount of monsters along with a boss at the end.
Once you complete or fail to complete the dungeon, it will record your stage ranking and be shown on a scoreboard which is available to the whole server to view.
There are no limits to how many times you participate per week but players will be rewarded only for their highest personal record for that week. Rankings are reset 6 AM server time every Monday and rewards can be retrieved starting from 9 AM server time, Monday.
Depending on how many stages you clear, you will be awarded with different amounts of Mercenary Badges which are useful to exchange for weekly/daily items.
The top ranking players of each base class will also be awarded a Incense Burner Potion each week which provides an aoe buff that gives increased HP/SP/Regeneration/Loot Chance for an hour.
Awakening is a process that can be done to equipment which bestows upon them random extra stats in a new line depending on their type.
Generally awakening an item will use one of the item’s potential for each attempt. However there as a way of doing this without using the item’s potential. This is done by using an item called an “Awakening Stone”. Awakening Stones can be obtained from special events or from fishing.
To awaken an item, you will need to find a player alchemist awakening store in towns and click on the shop to open up the awakening window. Place your item in the big box and if you are using an awakening stone, you can place the stone into the smaller box at the bottom labeled sacrificial material. Then you can press the awaken button which is shown and your item will have an extra random stat roll.
You can only have 1 awakening line in your item, however you can reroll that line if you would like different stat rolls or different values by awakening it again.
The list of possible awakening lines are shown below:
- Magical Attack
- Physical Attack
- Magical Defense
- Physical Defense
- Critical Rate
- Critical Attack
- Additional Damage
- Additional Damage Resistance
- Max HP
- Max SP
- HP Recovery
- SP Recovery
Enchanting is a process that can be done to your armors and weapons which provides them with incredibly unique extra stat rolls in a new line.
In order to enchant an item, you will need an enchant jewel which can be obtained at a low chance when you dismantle equipment with the level and rarity of the jewel corresponding to the equipment which you dismantled. Higher levels and rarities of enchant jewels will mean a higher chance of larger stat rolls.
After obtaining the jewel, you can select it in your inventory and a window will appear in which you can place your target equipment inside. After that, you can click on the enchant button and your targeted equipment will obtain a random unique extra stat roll.
You can only have 1 enchant line in your item, however you can reroll that line if you would like different stat rolls or different values by enchanting it again.
The list of possible enchant lines and their max values are shown below:
- Accuracy (25%)
- AoE attack ratio (3)
- Block (25%)
- Block penetration (25%)
- Critical rate (25%)
- Critical resistance (25%)
- Damage on boss monsters (15%)
- Damage when critical (15%)
- Evasion (25%)
- Magic damage taken reduced (25%)
- Main weapon attack damage (15%)
- Movement speed (3)
- Physical damage taken reduced (25%)
- PvP damage (15%)
- PvP damage taken reduced (25%)
- Subweapon attack damage (15%)
Ichoring is a feature that converts an equipment sub-stats into an item that can be applied to Legend grade equipment. All features related to ichors are performed by Teliavelis in Fedimian. Players who dab into end game equipment will no doubt go through the process of ichoring items. The process to ichoring is time consuming and tedious, as well as expensive and number crunching. However, the rewards are extremely well worth it and a must for any high level player.
This makes it so that the process of ichoring is also something that can be capitalized. Players farm for Primus or Berthas equipment which have useful rolls in order to sell to other players who wish to use it as an ichor, Some players even sell ichors directly on the market which can be profitable.
Generally players will wish to get the equipments to as close to its maximum roll as possible before trying to transform it into an ichor for implanting into their legend gear.
The maximum rolls that can be obtained for the highest level equipment are shown in the table below:
|Type/Equip||Attack by Type||Add.Damage||Attack Offset||Critical Resistance||Add.Damage Resistance||Stat||Stamina||Looting Chance||Critical Rate and 7 others||Max SP|
If you wish to understand the full scope of ichoring, it is recommended to check out Edo’s Ichoring Guide for more information.
Weekly Boss raid
Weekly Boss Raid(WBR) is a type of content in which extremely strong bosses are put in unique arenas for you to fight in for a set period of time. You can access WBRs from the F10 Content Status Board and you normally have an entry limit of 7 times per week unless you use a Weekly Boss Raid One Entry Voucher to gain additional entries.
You will compete amongst other players to see who can inflict the highest amount of damage to the boss in the set period of time. The higher your personal rank is, the better your type rank reward is!
You can also obtain total damage rewards depending on how much total damage dealt during all your runs for the week. These rewards are usually quite generous and include things like tons of Mercenary Badges, Magic Stones, WBR cubes, Demon Lord Cube Boxes, Goddess Gem Cubes, Res Sacrae Gem Cubes and also Boruta Medals.
The unique arenas that the bosses are placed in, will have different mechanics depending on the arena. The bosses themeselves will also have different mechanics and they change every week.
Weekly Boss raids are sometimes also a good way to see which builds are perfoming the best during the week as you can filter by classes on the ranking board.
Joint Stike Raid
Join Strike Raid(JSR) is a type of content in which extremely strong bosses are put in unique arenas for your party to fight in for a set period of time. JSRs can only be accessed during specific intervals each day (12:00 and 22:00) for a few minutes.
Participant parties will compete amongst each other to see which party can inflict the highest amount of damage to the boss in the set period of time. The higher your party rank is, the more reward silver you gain!
The unique arenas that the bosses are placed in, will have different mechanics depending on the arena. The bosses themeselves will also have different mechanics and are usually very strong and painful.
The Goddess’ Grace event will be started after the time period for JSR is finished, players can participate in the Goddess’ Grace event from the major cities of the game even if they have not participated in the JSR battle.
The Goddess’ Grace event allows players to donate 100,000 Silver as an ‘offering’ in return for a chance to win a random item from the provided item list by clicking on the [Offering] icon next to the minimap, the donated silver will be distributed amongst the parties that took part in JSR based on their contribution rankings.
The Goddess’ Grace event takes place for 10 minutes and can be ended early when all Legend-grade items are distributed.
Monster Cards / Legend Cards
You can equip Monster Cards that can provide special effects or stat increases depending on which cards you choose to use.
Monster Cards can be leveled up from 1 - 10 and the higher the level they are, the more of their respective bonuses you gain.
Monster Cards are divided into 2 types, these are Normal and Legend.
Normal Monster Cards are basic cards which are separated into 4 color types and you are only allowed to equip a maximum of 3x of each color. This means that you are allowed to equip a maximum of 12 Normal Monster Cards (3 Red + 3 Blue + 3 Purple + 3 Green).
You can level up Normal Monster Cards by sitting down and using the fuse monster card option which fuses other monster cards or enchant cards as fodder into exp for your chosen monster card.
It takes a total of 5400 exp to level a Normal Monster Card from level 1 to 10.
You can read more about Normal Monster Cards here!
Legend Monster Cards are rare cards which have a golden border, and can only be equipped if you have the legend card slot unlocked from completing all the episode main quests.
You are only allowed to equip a maximum of 1 Legend card and their strengths are extremely potent.
While Legend Cards tend to have very powerful effects, leveling them up is extremely costly and a long term goal.
You will need to purchase Belorbs from the Magic Association NPC along with sacrificing other legend cards and normal monster cards in order to level your chosen Legend Card.
You can read more about Legend Monster Cards here!