'sup again guys,
I was thinking about different builds and looked at different setups. There are some questions open.
How is the Cleric - Cleric build path for a planned Monk? I heard Divine Might got nerfed into the abyss and the only skill worth to get would be Safety Zone. So going a second time Cleric just for Safety Zone doesn’t sound good to me.
Another possible build patch would be Krivis or Priest. Krivis for the crit damage buffs and buff limiter. Priest for the fact to get two awesome self buffs. At this point I can’t decide which path would be more worth, maybe you guys can help out.
Lastly I have some questions about some Monk skills. As I didn’t play in any beta, I can’t tell how these skills actually work.
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Hand Knife: It’s saying it destroys an enemys shield. Does this mean it actually removes a shield from an opponent for a duration? ( like the Rogue class in RO with the strip skills ) Or does it just reduce the enemys armor? In this case in this skill even worth skilling higher than lvl. 1?
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Palm Strike & Iron Skin: I rarely saw someone build those two skills in their kit. Whats the thing about them? Does the Palm Strike lack in damage and thus isn’t worth to be skilled? And Iron Skill has huge potential in my eyes, yet not so many seem to like this skill, why that?
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1 Inch Punch: Does the skill level increase the amount of SP an enemy loses? Or is it enough leaving this on level 1?
A lot of questions I’m sorry guys. I just hope someone who has experience can help me out here.

