Tree of Savior Forum

What is it with swordsmen and safety zones?

This happens to me almost daily. It like always happens in my daily runs of dungeons and missions. Whenever I see our tank having trouble and my heal is on cooldown or a bit far away from him/her, I would lay down a safety zone where he/she is, but you know what? He/She would go out of his/her way to get out of the safety zone and relocate… and they get killed by the boss. Am I missing something? Does the safety zone have some sort of hidden effect? I mean most of the time my party members would actually wait for it… Just confused. Sorry xD

2 Likes

A lot of skills can depend on positioning, so Swordies are forced to move. Same if you’re tanking you may want to turn the boss away from your party.

3 Likes

I’d say it’s also a little bit of ignorance. After seeing enough people confuse my Cure tile with Safety Zone and getting killed as a result, and seeing tanks/melee escape my SZ tiles as soon as I lay them, I’d say some people just don’t know enough about other classes to know their skills. Just… stay in the damned tile. You can even add points into the attribute to widen its perimeter and people will still go out of their way to avoid it.

Also, do you ever get those people that lose HP and then proceed to run around, making you chase them just to heal?

2 Likes

Well, that’s an obvious one for low levels, but I give at least half or more Swordies 150+ enough brains to know what the tile is for. I’ve been in a few parties myself where Priest classes complained I kept moving, but more often than not I had to. Not a very good tank if I let the boss pummel my group and not throw out some kind of DPS. Plus for some classes you get more damage going behind, and as stated many times on this forums some skills hit box ranges just suck. Most of our skills do not have the deceny to auto hit for us.

2 Likes

when i am tanking and i go hide in the stoneskin, the moment it wears off any splash from all the things aggroing me will instantly kill everyone inside of the spot

1 Like

This post was flagged by the community and is temporarily hidden.

2 Likes

First of all, a tank have to survive too, not only take damage lol.

What OP is describing is bad tanking skills, and it is not only the tank who can move, the group have to pay attention to where the boss is facing and go behind/sides, even tho, most bosses have 360 degree AoE, so the group, including the tank, need to know when get away from it in time.[quote=“girlmilks, post:3, topic:312123”]
Also, do you ever get those people that lose HP and then proceed to run around, making you chase them just to heal?
[/quote]

I don’t run after no one, i just lay the tiles (of course i turn on the no damage heal tiles attribute) and whoever want healing go in there, and i am not even a healer build but a DPS, i lay SZ for myself so i can start killing, some people come to where i am, others run away, i see many tanks kitting the boss all around and some even end up luring extra bosses/mobs.

The other day a tank in the mission decided to tank the Mole in the corridor, i was killing Poata in the room, when i finished i came down before the tree spawned and saw them all dying in the corridor, i just said, lure it out of the corridor or you will die in there.

Not to count that 2h builds thinking they can tank anything just because they took Peltasta C1 and end up dying in 3 hits.

1 Like

At what level is this? from levels 1-175 there should be people out there who are kind of new to everything and still hasnt figured the tiles unless they went cleric themselves

I mean, I remember starting and thinking that green tile on the floor gives me buffs and that I dont have to stay on it

1 Like

I don’t know what kind of excuse is that tbh, any new player might had at least done dun (50, 90 and missions after hitting 100) and pretty much know what a heal tile is, even during leveling they, at some point, had received a healing from other character that was passing by or questing in the same area, or even passing over the tiles while moving to where they need to.

And another thing, any good player will at leas, look for info on how this game work, just because it is an MMO like RO, doesn’t mean it is RO or other isometric MMO.


People tend to leave efforts in learning out of games lately due to the fact that most companies make the same generic crap over and over, and when something new come they tend to not want to learn.

1 Like

Some people play with the option “dont show other characters effects”. This is another reason why people run away from your heal tiles and safety zones because they can’t even see them with this option turned on.

1 Like

As far as i know it cancel the effects (glowing, particles, etc…) not the skill visual or w/e you want to call it, it would be pretty dumb if that happen too.

I used that for about a week and never saw any difference, which means that it was disabled in one of the patches as well as the whole optimization thing, we are with the same client performance as before.

1 Like

Well, lately i have been lvling my sw tank, and i must say myself i avoid the safety zone, for one simple reason, i’m the tank and because of that i can endure the damage and wait for heal tiles or any other type of heal, so since the safety zone is by number of hits, i let the squish ones,mainly archers and wiz, use it. since it would work better for them than me.
i even believe that this is the “right” way to use safety zone, because if the entire party go to use the safety zone, it would vanish before any heal spell is out of cd.

5 Likes

safety zone is like a trap. very often what happens is everyone gets into the zone, then because so many ppl are in there, the number of blocks reduce fast and all of a sudden boss does an AoE and kills everyone LOL

noob trap!

3 Likes

As @nery_ma has stated SZ is better for the squish ones. If a cleric wants to help me mitigate the damage I’ll stay in there, don’t see the reason to run away from it lol. I only ask for SZ is when dealing w/ magic mobs.

Another point is that clerics shouldn’t risk themselves for SZ the tank, I saw so many cleric wanting to help me and dying in the process :expressionless:

1 Like

Personally I only try and SZ the tank against magic mobs… Especially in early dungeons or with newer players where the tank will swash the whole room (all magic mobs) and go turtle in the corner only to get obliterated.

I usually save SZ for low/no con dps.

Revive and Mass Heal are for keeping the tank happy.

3 Likes

I’m not arguing about it being an excuse or a way to justify ignorance, I’m saying that people like that exist and sometimes them running around like a chicken and avoiding safety zones is them not knowing what the green tile is.

And yes, you are correct that a good player does research beforehand, but we’re not really discussing ‘good’ players in this thread, arent we?

1 Like

I see this alot on my sword/tank and my healer. My fencer is dex heavy, so im evading most melee attacks and pain barrier is enough for me to not need safety zone but healers insist on running to my side and dropping it on me. I really dont need it… use it on your side for the rest of the team.

I’m sure a str/con tank takes abit more damage when PB is down, but should have enough block to mitigate damage w/o safety zone.

1 Like

A tank is suppose to protect it’s party, which usually means they can’t stay in one position. A bad tank is just gonna stand in one spot holding C-Block/hiding-in-safety-zone and never manipulating the boss or putting out what damage they can. And since most Swordies end up tanking even if they’re specifically built just for DPS, there is a plethora of reasons I already stated why they can’t just stand in one position.

I mean, if the tile works, of course work it! It’s just not feasible half the time, and not only Swordies but other classes should try to have a base understanding of what others play as well. Even then people are just going to play how they want and with how they think something works best. If you don’t understand why a Swordie won’t use a tile, ask them after whatever dungeon/boss you’re doing.

2 Likes

Just to make myself clear. I am just curious as to why it happens. I’m not complaining about stuff. I do know that their is a reason as to why it happens, just don’t know what it exactly is. No need to get so hostile with me. I was just curious. No need to bash me and say inappropriate stuff. (Especially those who are sending me messages.) I guess I can’t ask all questions freely here.

I just save it for myself since people generally run away from it. They’ll also try their hardest to run outa Mass Healing range so I have to chase them all over the map trying to throw glitter on them. They’re like “Nooo I’m independent and dun need no help!” Then they die and respawn when I’m charging Resurrect.