[quote=“TankezonE, post:8, topic:40799, full:true”]
I think it would lose the essence of this type of game. It does not fit this game at all. It would ruin the game for me.[/quote]
How does an optional PvP mode that you can choose to not participate in for the duration of your stay here, ‘ruin the game’ for you? Not to mention that it in no way takes away from the theme/essence of the game since all they’d have to do is give some short lore introduction: (“The Demon Lord Gesti has dispatched an army to this location to steal sacred crystals left behind from the Goddess’, which contain powerful energy. We have locked the crystals away in 6 separate towers, but it is only a matter of time before they reach them. Please Revelator-Senpai, hold off the army until we can charge the crystals and use them to erect a barrier. We’re counting on you!”)
Then have a respawn count for players set at 10 - 15 seconds, have Team 1 to the West where they protect 3 Towers and Team 2 to the East protecting 3 while enemies approach from the South (And split off down different paths), and allow Players to enter each others zones through the North (or South, where the monsters are, if they want to) where they can attack other players. Monsters or other Players reaching the Towers and attacking them reduces the towers energy slowly towards 0% and the first to get all 3 of their towers to 100% (Through slow charging) or their enemies to 0% (Through damaging), wins.
–And boom, it fits the game; problem solved. I can only imagine what’d happen if you ran into a Goddess in-game named Micha’el Jackson.