What if there was ‘stat saturation’? i dont know if thats the right term.
What I call stat saturation is essentially requiring more points to increase a single stat, the higher the stat goes up. That way we wont have bloated single stat builds, if there is no stat limit. Some classes will have less stat saturation like Swordsman will have less saturation on STR, Wiz on INT, Cleric on SPR, and Archer on DEX?
What do you think?
