Tree of Savior Forum

What I don't like about swordsman in party

I don’t really place safety zones on tankers, they don’t need it(assuming not underleveled). you put them on wizards and archers.

It’s mainly the QS problem of them running around mindlessly like I’ve said, other archers don’t really seem to care and keep their position

A good Swordsman will do exactly what you just said, and then run back towards the team so that the mobs chase him and cluster up in the process, making them easy targets for AoE.

A bad Swordsman generally runs into the middle of the mobs, taunts, and then holds block until his armor breaks and dies.

meaning you have some bad luck dealing with tanker.

good tanker will always know how to maximize the parties DPS, like group them together, lure it into AOE (e.g. Flame ground, Haile) so it can be cleared much faster, while keeping the party safe and minimizing the damage.

of cos, please don’t taunt the magical mob. that’s asking for instant kill.

Mmm as a QS and WUGU I wanna some swordsman to tell me how to play in their opinion couse ‘runing like mindless chicken’ is all I know (in my opinion i know what i’m doing lol) couse I have like 5k HP on lvl 150 - to hits and i’m dead - and I don’t wanna change that I’m distance dps class for reasons.

Where is safety zone? Where should I be? I’m searious I have tank but I just started it (lvl 25 lol) so I dont understand this class yet.

Please don’t ever taunt in the center. Move to the wall and taunt so the mobs are gathered in the shape of a banana. Makes AoE easier.

If you run around not going near your tank it’s fine, but you see majority of my newly created alts have very bad experience with dungeon runs and missions runs, with QS in particular.

But now if you run going through your tank which most new players do, that’s definitely bad

Taunt> Move to a corner so that you don’t get knocked+mobs get stacked, save pain barrier for massive amounts of annoyance like flaks on 115 dungeons

ok, so I’m doing good…

are you serious, its not about understanding tanks, its about understanding their own class xD

my wugu allow me to play “posion and run” style so in fact I’m far away form bosses (sometimes i get hit ofc, mostly because I’m close for atack ) also they funiest part stars when my attack power taunt boss couse I’m the strongest in the team and its about “i will be run in the circle and you attack it” xD

Yes that’s why this thread is based on his own experience with bad tanks, so I also gave mine about mindless dps players(which apparently could be the case based on what he said), [quote=“gwa_pao, post:1, topic:321716”]
WHY? don’t you see that squishy classes can’t pass the front mobs and dive to the center?
[/quote]

it’s all about the player behind it really

getting into a middle of a mob and taunting them into a corner is pretty basic, the rest goes to how other people to their job

seeing how OP complains means that his dps team dived along together with the tank or the tank pulled the mobs to them directly instead of going to a corner or keeping position/aggro

Depends on the swordsman really. I don’t play Pelt nor that I wanted to but I really love putting myself in front a crap load of mobs, tanking their hits, while everyone at the back spam everything till my craptop goes bluescreen. But of course this depends on my party. In dungeon, I’d prefer to do a max pull then goes back to my team so that they can clear the wave.

Then again, sometimes wizards or clerics often rushed to the middle of the mobs instead of swordsman and blast everything to oblivion. Whichever works honestly.

wtf? how is that the case when I clearly state that I don’t dive with them.

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I said dps players, not you in particular, could be your dps team hence why you’re saying what I quoted

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Swordsman deadweights, waste of party slots. :joy:

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just command them, tell them what you want, those slaves took pelt c1 to please others anyway.

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thank you for calling swordsman complaint department have a great day

drops call

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I actually very rarely use my taunt. I haven’t as of now in like…a month. Dunno about the newer mission stuff, but I’ve yet to have a truly terrible experience.

well then I gues you’re good at luring :slight_smile:

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Check this vid. This isn’t perfect (though the party lineup is a bit advantaged) but I like it because you can sort of see some stuff about how agro works

Rode runs ahead to take agro

0:15 - you can see the Elets at the far end being agro’d but they don’t follow because of the Maximum Provocation limit.

0:26 - you can see some of the Elets aren’t even moving. There’s one right beside the Necromancer but it doesn’t attack the Necro or anyone else. This is because the Necro did not attack the Elet, so its attention is still with the Rode. It’s not going to attack the until the Rode’s Provocation limit gets freed up or if someone else hits it.

Also, those ranged monsters seem to walk up to melee range if you pull them far enough

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Swordsman im sorry for your fate

yep that would a nice party but instead I get a party with wizards diving with the tank leaving me behind and swordsman just blocking in the middle xD