Tree of Savior Forum

What do you think of my monk build?

I have cleric for heal and cure that way i won’t need support.

SZ / Iron Skin / Golden Bell Shield to tank.

My build will be mostly spirit/str this way i can use kaloo hammer and have blessing / and the hidden oob buff increase my oob damage.

Combined with deprotect zone /zacial / monstrance / full crit gems my double punch and hand knife will be unstoppable dps that will put archers and mages to shame.

This way i can Tank/Heal/Dps all on my and never need a party. I will solo the game with the best Kirito-san build ever.

Don’t think it’s very good, tbh.
OOB sucks now due to heavy nerfs + it scales entirely off int. If you’re going Priest or Krivis for monk, I really recommend at least 2 circles. Cleric 2 is also highly recommended if not going 3 circles in Priest/Krivis. Also Iron Skin/Golden Bell Shield suck imo, but if you want them to fit your theme, go for it…

Upon looking at your build again…One Inch Punch/Energy Blast are the best DPS skills the Monk has. You should consider maxing these over Hand Knife, which is just as useful at level 1 for the armor break. Wait, are you trolling? lol

Zalciai lv5 is too low to be actually be felt, I started feeling the effect of Zalciai at lv10 and with around 100dex, and high lv monsters have high crit resist

Hand knife’s bleed ticks starts at 4 at max attributes (lv5) just adds 2 more Bleed ticks, total of 6 bleed

Monstrance lv1 is as good as lv5, you can buy monstrance skill scrolls instead of taking priest1 circle

There’s a reason why most monk builds avoid mentioning Iron Skin and Golden Bell. and that is because their cool down is too damn long to be usefull. Iron Skin 100 seconds and golden bell is 3 min!!

Hate to break it to you but no matter what you do there is no way for monks to come close in par to archer’s(musketeer/Canoneer) and Wizard’s (Elementalists) DPS. I partied with both in Demon Prison and both can clear a whole area with just 1-2 spells before I can land the 1 Double punch on the closest enemy next to me.

Believe me, Monk 1 is a bit disappointment, you think you will be dishing out lots of damage until a archer or at least a STR Priest3 with arde dagger passes you by and clear all the mobs in the area just with aa before you finish your target

Monk C2 is where it starts to pick up, and until you reach Monk3 with attributes at at least 50% for Double Punch you will the Damage Effectiveness