Tree of Savior Forum

What class would be great for PvE?

Diev 1 carves a statue that lowers skills’ cd by 20% and slow enemies down, it’s always a useful statue to carve.
Diev 2 brings some extra DPS, an aoe to silence enemies, and Diev 3 brings a statue that gives you immunity for some time.
Since those effects are good and don’t depend on any stats (except for the Owls to deal damages), you can mix Diev with any build, which is why it is that popular.
Diev 1 would be mostly a filler with the need of -20% cd if some of the classes you pick have skills with high cooldowns.

If you have high INT and Priest’ Exorcise you could go Chaplain to make it even better, but it’s a 60s cd combo.
I wouldn’t go Pardoner with SPR that isn’t too high, it won’t be worth it as much.

You could probably go Chaplain and Miko at R5 and R6 for some extra DPS, since your classes so far, and Kabba, lack damages.
You can also switch Chaplain for Cleric 2 if you want extra heals. It brings safety, but it isn’t a total necessity.

I was meaning to put up my own thread on it but I too have some questions on where to go for cleric1-priest3, not because I made it yet but because I think stone skin with high spirit is completely necessary for higher level toons.

And that’s what’s my question is.For RANK 8 CONTENT (PvE only no PvP) what has been the most used skills for survival? After stone skin I can’t think of anything else but healing factor/counterspell

(OBVIOUSLY FULL SPIRIT UNLESS YOUR CHANGING THE PRIEST 3)

My build so far has been : Cleric- priest3-chap-cleric2-***-inquisitor

If there’s a better option than chaplain than I’m all ears but I don’t mind chap for solo play and to help my damage a lil bit , I will be playing with a cataphract and a cryo/chrono somewhat reliably but not ALL the time. End goal is to take my group to higher end content and not die, so we can start farming for 315 stuff running dungeons ET etc.

So far I was thinking Oracle to help farming if said materials, and could counterspell for magic mobs, plague1 for healing factor and bloodletting to help survive high damage mobs easier, and pardoner for magic defense up and to sell monstrance scroll, because without buying Dino scrolls taking chap and Priest3 is a nightmare for buff count

I think you forget about those immune spells. The rank 8, those Sterea Trofh, Statue of Goddess Ausrine and World Tree are the most necessary. They are so much better than Stone Skin and they don’t need any stat to be good.

For your build, you cannot get any of those spells because you invest too much those buffs and heal. I am so sorry about that.

I believe every classes has their own uses and when they are good and when they are bad are all depending on situation.

-Sterea troph while it’s nice, it’s also immobile
-ausrine has pretty long cooldown
-stone skin without high SPR is not good.

most of clerics are supplied with their own mitigation damage with advantage and disadvantage.
Chaplain is one of those which allow even high SPR build can DPS solo with that class

I didn’t say those are best but I feel sorry for what the person want but he got to the wrong road.

I can understand that.

in big picture, SPR is for buffs, int for damage.
If you’re dead set on priest 3 chaplain with int status, skip that stone skin.

-priest is all rounder can be followed by chaplain for solo mode
-diev is good on immobile defense/ long stay grind and excellent with ausrine on ET now usually paired either with krivis3 for melstis or miko to get statues everywhere
-krivis for popular and tasty 2 overcharge zaibas usually paired with taoist for godly thunder storm calling + bonus melstis
-paladin or monk while people said they are bad, they will complemented with inquisitor

your choice, OP… if you are aiming for damage, drop SPR and pump INT.
since you already on priest 3, chaplain is also an option to go if you’re aiming for damage and can end R7 or R8 with PD and/or inquisitor

Screw that. Read this thread should help you

I appreciate your honesty thanks, with what I have going on right now in my guild we already have thoes types of classes, (Taoist/druid2, diev3/krivis, krivis3/Taoist) but not a single one of them took priest 1 for ressurect. So we are in desperation for a full Priest build. At least that’s what I think. No one in the group has ressurect and if I pair with any of the other clerics in a two cleric, one sr3 and DPS/utiluty,. setup then we have the invincibility covered ( Priest+druid2/Priest+diev3).

For a NON INSTANCE dungeon I feel like thoes abilities aren’t worth too much as they are all immobile and grinding parties move too fast to use thoes spells. And that’s my main concerns. So if you have a better build ( this goes to anyone ) even if it’s non spirit I’m all ears. The only reason I took chap was so I could solo on my offtime without killing myself. But the main focus is something g to help my squishy ass archers and mages live rank 8 without lion head sheilds.

What are you talking about?

First, you said, you cannot think of any thing other than Stone Skin, Healing Factor and Counterspell.

Then you said you want to farming and do dungeon, ET.

But after I posted, you said you have every thing else in your guild and you don’t want the immobile immune because your party grind so fast.

You mean your party grind rank 8 map so fast?

Shoud you just said want you really want before ask people what you should do?

And After you said, you want to be Cleric1>Priest3>Chaplain>Cleric2>Oracle>Inquisitor, you said you want to focus on helping archers and mage to stay alive?

How Inquistor can do that? Kill every thing before your teammates die?
Counterspell is also stationary thing. You did not have any problem at first, why?
How many people do you grind with? So many Cleric with Archer and Wizard?

Did you even read your first post before post the second one?

To whomever is curious, I’m running this build at Lv330. Invest a bit in gear and you’ll be a beast. Stat distribution is 30 CON all else INT.

(based on headgear equipped)
2.4K ~ 2.7K Magic Attack
2.2K ~ 2.9K Physical Defense (with Lv17 Aspersion from Pardoner)
1.9K ~ 2.5K Magic Defense (5 x Lv10 Nuaele)

No equipment above Lv270 or +10, no ET gear. Stage 2 trans at most. Full Cloth Set.

And yes, it can do everything, outdamage your mates (if you want), support them (remove damage on heal :stuck_out_tongue: ), solo all field maps, farm (bonus speed with resetting), survive (lots of 1s) and honestly, it will probably get you through ET 40 with your mates (not that it’s best for it).

It is no a bad build but I confuse so much about what the person what to do. There is no build that can do everything. How this build can help squishy archers and mages alive at rank 8 without lion head shields?

The said archer(s) also have the responsibility to gear up and actually invest.

On the flipside, without equipment sharing, my archer has 1,759 PDef with 1000~ MDef and 1.8K~ PAtk with 800~ CAtk and 750~ CRate.

I’m not a burden, nor do I need to rely on a cleric for absolute survival.

The term [squishy] only applies to [in the process of gearing] people.

Just because there’s a cleric doesn’t mean they can slack off LOL!

PS: I have no CON (11,002 HP) at Lv320.

I think I got a reply like this before. The person said if you have some good gear set or something and you can play, you would never die.

But in this case, this person want to help his teammates to stay alive and ask about how to build on that focus. Should we give the build he want or we should tell him that his teammates will never die?

I give up, just wanted to show that it’s not all about the build, nor the skill choices or stat distribution. Gearing and player skill also matters. Do they expect to finish 300+ content with Tomb Gloves, Shyanim Boots and Rukas upper with Tenet Chain pants? :frowning: Not even slapping on a 315 shield would change that.

I think ress isn’t supposed to “keep your squishy members alive”. Supposed if they die repeatedly, their equipment is gonna be red and they’ll be useless. It should be used more as a safety net when your team makes a mistake.

@DiMeowgio and @e_piyachai thanks for the replies I appreciate them, ive pretty much figured out what I wanna do so thanks for the insight.

Honestly I don’t see a problem asking for everything, if that’s what you feel like I am trying to do. (im not but I know it seems that way) Its just the situation im in and I cant change it to try and make sense. My guildies are under geared, we have no priest and we have people with other builds but they don’t play. So if I spend 100+ hours getting a toon ready only to have someone stop playing hearthstone and have it be redundant with 2 of the same build then that would suck. And when I do grind with my guildies the parties move very quickly.

Im going to just go with the original plan of: Cleric>Priest3>Chap>Cleric2>Pardoner>Inquis with full spirit

I cant really find anything that satisfies me at rank 7 and pardoner seems like a great all rounder, With oracle being very close.

Again I appreciate all the help and I apologize if I caused any frustration.

Now my last question would be what weapons are good for a full spirit build like this and what gems do I put in the weapon ?? I’m assuming red gems but I am not sure. As far as what I have I just acquired a valiant witch I think is one of the better weapons for the holy property attack and 3 slots. Any suggestions on weapons before and after the valia?

Probably the unanimous decision is to get a Five Hammer, dont bother upgrading beyond +5, open all 5 sockets, put as many Lv5 (or higher) Red Gems as you can (roast them first). This will serve you, and all other alts that can wield 1H Mace.

About the gear, there is no specific gear for your build because your build is all about the buff. No gear help with your buff. So you can do whatever you want - HP, M.Def, P.Def, M.Atk, P.Atk, Dagger or Shield. Chaplain and Inquisitor would need Mace and that is all you need.

About your build, I saw some builds worse than this but I just want to let you know, your build need Daino so much. And why Pardoner1? why?

If I’m going Chaplain wouldn’t give hammer be a bad choice because of its low durability? I understand the red gems increase my “attack” even magic but the durability is only 15 and my entire build is centered around auto attacking.

@e_piyachai what would you suggest over pardoner? I am open to your suggestions.

Also I am making a separate pardoner for diano restoration and monstrance so I already have my own Dino scrolls

Once you’ve reached Lv100+, you should no longer be repairing via the NPC.

Instead, process all your repairs via player-based Squire Shops, preferably Lv15. Compare prices if there’s multiple shops.

This way, your Five Hammer can have 30/15 durability up to 45/15.

PS: Dropping the Krivis rank and opting for Daino scrolls is an easy alternative. Micro-management is needed, but I personally never felt bad not getting Krivis in my build since I always carry Lv2/3 Daino Scrolls.

PPS: Just don’t buff like an indiscriminate fool (spam all buffs even if they’re not needed).