Tree of Savior Forum

What can you do with a party of friends?

Like many people I will be playing TOS with friends, but given that it will be unlikely that we will be on the exact same quest at the same time and there is a 600% exp advantage to joining random parties for dungeon runs, what is there left to do on a daily basis with a group of friends?

Once you get far enough in the content to reach Fedimian, you can do missions at the Mercenary Post there to gain headgears and other stuff that I dont remember.

But cute headgears :heart_eyes:

Unfortunately, unless the restriction/penalty on fighting monsters outside your level range is lifted, or the crushing linearity of the quests is changed, parties that develop a level disparity have very little content to participate with eachother in.
This is further damaging if one/some of you are premium and the rest are F2P, because you’ll naturally develop this level gap (+30% Mob EXP, if I recall correctly) and be unable to participate in simple MMO comradery like offering consumables or handing down used items.

Well tokens would be cheap in the beginning if anyone is selling them, so they can always just buy 1 off the marketplace.

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Honestly, I think the best thing to do in this game is to do quest/story/lvling together.

Even if you can’t all be on the exact same quest, you could also try to form smaller parties of 2 or 3 and try to stay on the same quest. It adds much more fun, also questing will be less boring, and far faster…

I read 600% dungeon bonus is shared between all members, so it’s not that much of an advantage if you can clear dongeons fast enough with people you know. I would prefer playing with friends than getting a little more xp and playing with random people…

Tell those f2p scrubs to buy a token lol I kid usually I make 2 guys one is my personal main that I play when my friends are not on and the other is my group main normally securing a role within the group we have 3 stage’s of warning for this.

Green warning = about 2 levels apart not to bad we can keep at it.
Yellow warning = about 5 levels apart the person ahead needs to slow down.
Red warning = the leading member about to cause decrease on exp is kicked from the group and told to play his personal main till little jimmy catches up.

This gives you the enjoyment of having 2 mains and 2 playstyles one in the aspect of your own choice with no restrictions and one in the team play aspect for when you reach the end game you will have a end game party ready organize and your skills of working together will be vastly improved.

Your saying reminds me of the aspect of “fun” in games where there are people who keep asking for the “what’s the best class” and number crunching and min maxing rather then just coming up with wacky builds and just enjoying the game.

I agree with your advice play the game for the fun aspect not because you need to hit that next level because all your going to do is want to reach the next level and that sounds sooooo boring.