Tree of Savior Forum

What build is everyone planning to run first for early access?

I missed something? What advice do you mean?

I’m always glad to hear other people’s opinion to improve my knowledge and understanding of the game. If I debate on something I’m always trying to explain my thoughs and if they are wrong, then people usually correct me and I correct my view of the game.

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forget what i had said. i am glad just because i i misunderstood you :smiley: am sorry.

Do keep in mind that some enemies (mostly bosses)
Can purge debuffs, and with Skull swing on a 40 second cooldown even parties with a Highlander are going to struggle.
Fencer’s Debuff only works for peircing attacks which is rare among any swordie not using a spear/lance/dagger.

Im not sure but I also think that it only works for the fencer’s attacks.
The skill descriptions aren’t translated 100% accurately so it’s hard to play English teacher but it says “your peircing attacks”

Anyway:

I still go 1 STR, 2 DEX on my Fencer, with 1 CON every 7 levels
alittle extra STR never hurt anyone~

Fencer has a buff that ignores enemy armor when you perform a piercing attacks. So it can’t be dispelled/prevented. And since it’s only applied for fencer I don’t think it’s unbalanced in any way. It’s a healthy way of armor ignoring.

But highlander debuff is just all round. It’s better than any % debuff and better than any flat armor reduction debuff. Sure it can be dispelled, but any debuff can. Also not every boss has dispell.

The problem is that it literally makes defense system pointless. No matter how hard enemy is protected, no matter how hard your teammates try to overcome this defense. Highlander just comes, deals one hit and both enemy defense and ally efforts are reduced to the ground.

I don’t thin Highlander will lose too much if it will simply reduce armor by 50%. It will still be very strong buff, and highlander popularity won’t drop.

This skill will still scale greatly with enemy armor, but it won’t make it downright useless. As compensation, CD on this skill might be reduced to 35 seconds or so. This way uptime will be higher and “honest” DPS will rise.

But with 50% debuff all defense decrease skills and buffs like fencer piercing defense ignore won’t become useless. They will still penetrate/destroy remaining defense. The only difference will be that in order to do it you will have to use different types of debuffs (flat and %).

I would personally like it because I will be able to play rodelero and not feel useless. I’m sure that other classes will benefit as well.

To buff highlander I would prefer buffing swordsman C2. Maybe change pommel beat to apply stun. This way it will be possible to consistently apply bleeding debuff on enemies through Thrust and then deal double damage with skyliner. It will bring up quite a good combo w/o a need to change too much things.

I would like to hear your opinion as Highlander player. Will such nerf affect your desire to play Highlander? And how to make it more acceptable?


I agree about such stat distribution, it’s exactly what I call heavy DEX. Because going full dex right now is not profitable at all for several reasons.

I personally was going to build STR:CON:DEX 2:1:4 on my fencer Rodelero, and it’s exactly 1 CON every 7 levels) Yet I’m planning to build CON only after lvl 40 or so. First 2 ranks would be full DEX.

But it will onlt come to live if rodeleros get a better position through appropriate buffs/nerfs.

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At the point i played up to, Skull Swing didn’t make a Large difference, because nothing under lvl 170 had more then 200(ish) def
however at later stages i suspect that it will be incredibly strong once we get to lvl 280 where enemies have 600+ DEF and 900k HP.

This largely depends on your class.
I wouldn’t ever recommend going “Full” anything unless you picked classes that benefit from it.
In most cases you need the accuracy/Crit chance DEX is going to give you, and ABSOLUTELY after lvl 200 your going to NEED, CON.

The Only swordies where i wouldn’t recommend stacking DEX are Hoplite Builds, 2H Sword builds that went Highlander, and anything picking up Dopple for DOV.
And in all those cases you will still need CON, ESPECIALLY on Dopple.

After about lvl 250 when enemies start ■■■■ slapping you aroung for 5k+ dmg on your pitiful 18k HP your going to wish you had CON and/or Evasion.
Swordsman is First and Foremost a tank, with slight DPS capabilities, If your the team’s “Tank” and your getting thrown around for 1/3 of your HP, your not going to last very long.
Lol

Also as a General Rule to anyone, and everyone-
remember this tip:

SUSTAIN > DAMAGE

Your aren’t DPSing if you’re dead.

This is true in every setting, your going to get MORE DPS by being able to survive when the enemy decides to go Super Sayin all over you, and your party.

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Was planning to go QS -> Rogue, but due to archer auto attack issues with ping, I think I’m going to pick a Mage.

I really enjoyed playing Psychokino last beta, so I’ll main it this time.

Something like W1 -> Pyro1 -> Psy1, 2, 3 -> Necro 1, 2

I’m hoping Flesh hoop + Psychic pressure DPS is good enough. Also the skeletons sound nice :3

Stat build will be around 4 int 2 spr 1 con.

ok I have improved my Cleric build

tell me what you guys think about that build and what stats match it good :3

I like it, but I’ll try to persuade you to put krivis earlier so you can take advantage of zaibas for leveling up :slightly_smiling:

I thought the same thing but left it like that xD

not sure where to put it… maybe… and… mmm no, better if I… Hmmm!!!..

how about that :sunglasses:

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Zaibas sucks xD.

Zacialy rules!

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Not sure if Krivis 1 worth getting unless you go full SPR path. Priest C3 might be better here for stone skin and more heal. You may even consider Chaplain instead of Druid.

But if you want it to be this way and go heavy SPR, then my suggestion would be reallocating some points.

Deprotected zone sucks right now, but if you decided to ignore cure, then you might like to invest 3 points in it in order to grt access to an attribute. Not like it would change anything, but it’s better to have it then not to have.

Zalciai definitely needs level 3, it’s attribute is very useful.

And I don’t think aukuras needs more then 3 points, but diano definitely does need, unless you are going to stop playing around lvl 250. You will easily surpass buff cap later on and those diano levels would be essential.

While level in aukuras don’t matter in lategame. And if you are planning to buy diano scrolls anyway then really just drop Krivis for Priest C3 or Dievdirby.

For such build if not swapping classes I would recommend SPR:CON 5:1.

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can’t decide :confused:

  1. dragoon tank con/str 1:1
  1. farmerino tankerino con/str 2:1
  1. full str yolo manolo

I personally like corsair variant for jolly roger, but doppel feels like a bad choice for peltasta c3. You might rather get corsair C3 instead for max JR utility.

Also it’s better to have more lvl 1 skills then invest everything in few skills, because base damages and special effects are much better then 40 more damage on skill. Still, not every skill worth investments but most of them do.

Full STR Dragoon is pretty standard right now, but you may consider highlander instead of peltasta for pierce damage buff.

Dragoon tank is debatable, you won’t get nor enough damage bor utility. My vote goes for corsair. Especially if you would be able to get a party with 1-2 more corsairs, it would be quite fun.

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i will play this on iobt(but i heard pyro and sorc nerfed on krobt) pryo>linker>sorc

yea that build was just focused around getting extra loot/higher drop chance
actually… i think your idea is better. might get doppel at r8

I mean, as tank you won’t deal much damage anyway, and recieving extra damage due to Deeds of Valor/Double Pay Earn is not very good for tank, who might need every bit of extra survivalbility later on to keep all the aggro.

And I’m sure there will be a better choices at rank 8 for your build.

I’m going to play fencer


Is this build good? Or maybe swordsman C1, Highlander C1, Barbarian C3, Fencer C2

Not sure if it is going to be viable but…

Cleave is better then Helm Chopper. Lunge is better then Sept Etoiles. 3-5 Points is Attaque Coquille is enough for 100% uptime. The rest is better to invest in Sept Etoiles.

And swordsman C2 is lacking in terms of damage and utility. It’s better to get Highlander/Peltasta instead.