Tree of Savior Forum

What are your pc specs? and if you've played the beta what fps were you getting?

Hi,

I was curious as to what rigs people are using and what fps they got during the TOS beta.

Im using a i7 3630qm 12gb of ram and a gtx 670mx (the gpu is now sadly fried…).

When the beta was out I believe I averaged round 25 fps, sometimes dipping to low 13 fps in crowded areas

https://treeofsavior.com/FAQ/

A: Minimum and recommended requirements for Tree of Savior :

Minimum
CPU : Intel Core2Duo
RAM : 4 GB
Graphics : NVIDIA Geforce 8600GT or higher
OS : Windows XP
DirectX : 9.0C

Recommended
CPU : Intel Core i3 or higher
RAM : 8 GB or higher
Graphics : NVIDIA Geforce GTS450 or higher
OS : Windows XP, Vista, Windows 7
DirectX : 9.0C

Recommended requirements mean an environment where you can play Tree of Savior without any trouble,
but internet connection, OS, and current state of your PC may further affect game performance.

In order to play the game smoothly, please play with at least recommended PC requirements.

Please note that the game might not run properly when your system does not meet the minimum requirement.

I was using a Radeon HD 6670 and getting 60 fps, and sometimes dipping into 40 in crowded areas.

kTOS received slight optimization compared to iCBT2, but the framerate can drop quite a bit when there is a lot of players on screen, even with a high end computer (because the game isn’t multi-core friendly).

i5 46xx, GTX770 and it went from 140 fps (empty areas) to 20~30 (Klaipedia channel 1). Very variable framerate depending on the amount of players/monsters and the type of map.

GvG has even lower FPS due to everyone spamming skills.

It’s normal, just bad optimization.
http://f.io.ua/img_aa/full/3300/73/33007344_f.jpg
http://f.io.ua/img_aa/full/3306/85/33068591_f.jpg

emmm let me see…

open up cosmic potato ship data

System Manufacturer: TOSHIBA
System Model: Satellite C655D
BIOS: InsydeH2O Version CCB.03.60.341.60
Processor: AMD E-300 APU with Radeon™ HD Graphics (2 CPUs), ~1.3GHz
Memory: 3072MB RAM
Available OS Memory: 2662MB RAM
Page File: 1992MB used, 3331MB available
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

+or- 20fps

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i7 2600k (OC)
8gb Ram
R9 390x

Running on 1440p
10-60 fps when there are a lot of people or animations.
60+ fps when there are 5 or fewer people.

Intel 4670k @ 4.5ghz
8gb of ram
780gtx HoF
Acer XB271HU 27inch IPS

Looking at a gpu at some point. Unsure if i will wait until the new nvidia gpu come out, but going nvidia 980ti if not. Gsync monitor so…

thanks for the input guys :slight_smile: nice to know im not the only one with low framerates :stuck_out_tongue:

Intel 4790k
16gb ram
Geforce GTX 980ti
LG ultrawide 21:9 2560x1080 monitor (This game NATIVELY supports this btw!)

Solid and steady 60fps at max settings. Some areas have graphical glitches and strange artifacts at frame rates above 60, so vsync is a must.

Surface Pro 4, i5. 60 FPS with small parties and 15 FPS in town.

i5 3570k, 7870 myst, 8gb ram, win10

120 fps, in dungeon and field, 60 fps in towns.

i5 3330, GTX 650, 6gb RAM.

40-50 FPS in fields and dungeons, sudden 3 FPS in certain skills or bosses effects, 3-10 FPS in Klaipedia.
Client optimization was ■■■■ regarding FPS, so was it regarding ping.

i5 6600k, 16gb ddr4, r9 390

seems stable at 60fps. could vary at times.

I am now fearing my laptop won’t even be able to handle this game…

My tablet does, so there’s hope. :wink:

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