Monster spawn apparently is getting anew increase. Hopefully unlike last time they won’t bend us over.
https://postimg.org/image/cvpem9sz5/
Also some mob types getting a fixed spawn rate. Used to be able to farm Demon Prison 2 for gems but it’s going to be much slower now.
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Haven’t seen any difference in spawning in major grind areas. IMC with their fake patches.
They also were supposed to fix the Party bug. Still here 5 weeks later. Jesus christ this company is ass.
No noticable spawn rate changes?
Crystal mine 3F mobs were spawning quite fast and seems to be spawning on their own internal spawn timer and not the old 2min timer. Vubbe Fighters is a different story however.
They did mention some mobs got a 2x spawn rate. “SOME”. Maybe that’s all they did to a small amount of mobs.
The way it was phrased did seem a bit…dodgy. Not sure why they dont simply massively increase the spawnrates on everything. Considering how monsters barely have any impact on lag compared to players.
I think the 2x spawn rate probably refers to larger monsters. So 1 minute compared to 2?
The spawn rates are definitely noticeable. It also seems to be set to individual spawns instead of a map check, which is great.
It seems like it effects small/medium mobs.
Iit seems the same to me. Haven’t noticed a single change in any spawns yet.
Really? In Demon Prison, mobs start to spawn nearly immediately in the same room. In bee farm, bees spawn individually and not in waves.
Some area can’t use individual spawn rate as it is too crowded and with only 3-5 channels. Thats alot of work killing each mob one by one. Can’t AOE.
IMC got to rethink abt this.
Additional note to op. If you want ppl to read or IMC to notice you senpai thread. Post a more constructive title.
yeah I purposely made it crude hoping a forum mod would atleast comment here, leading to a conversation about the spawn rates. Whatever
