I really want to make a physical DPS werewolf-Druid, but the problem is we can’t theorycraft anything until we know more about it.
There are a lot of skills that LOOK really good and like something you can base your build around on paper, and then you actually see how they work in the game and there’s absolutely no point trying to build around it.
Werewolf transform could easily be a 30 second duration with a 6 minute cooldown or something. We just don’t know yet.


