i know this is not a game problem, but a game change would help, silute is becoming a huge problem with new people playing, some lowlifes Queue in the dungeon just to rush it and screw everyone who uses multipliers, and people without dungeon reset, today a lvl 225 cataphract rushed my 110 dungeon we couldnt keep with his move speed and we lose most of the exp from the dungeon since you need to be nearby, why dont imc change to get exp in all the map not just nearby, the low life after screwing 4 people started to spam duel request to everyone, why these people do this? mostly revenge for bullying, but imc can prevent this from expanding by changing the game
This issue existed since the game released. Already suggested IMC to simply change it to no clear = no boss spawn. Problem solve. Why da rush in the first place for a dungeon run. If it’s a big and complex designed dungeon with tons of puzzles/event like WoW, rushing some parts is understandable. ToS’s dungeon can’t even be compared to that level of design.
And yes to exp whole map. we have tards who use instance clear coupons without even telling the party. Ends up 4 guys running infront only to lose tons of exp thanks to that 1 moron staying behind using the item. Please IMC, it’s time to up your game designing skills.
This is true, happened to me 2 days ago when I was lvling my wizard toon in the lvl 80 dungeon.
It was my last dungeon run and we started the dungeon, 4 of us went ahead and when we were by the 2nd pack the 5th guy used his voucher and got all the EXP while the other 4 got nothing.
I was mad as hell.
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