I’m playing swordsman over 2 hours and is very very boring heard always the same sounds from the basic attacks. I’m not talking about the voice of the character but the slash sound, each attack shoud have a different sound
I think the basic attacks should have 3-4 variations of animation. Gives it a lil more diversity, instead of the same attack over and over.
I noticed this too. Besides, I personally think the Wizard autoattack sounds nothing like a magic bolt when it lands.
I’m not an expert, and sound design looks like a job that requires lots of resources, but it’d be neat if they not only added different effects to weapon type, but also material receiving the blow since monsters use the cloth/leather/plate/ghost defense system.
May i share my thought? I’m not a beta tester, but I’ve seen many videos of ToS when fighting with bosses, and I think BGM should be paused just a little while boss is exploding and bring the " boom!" or “coins” sounds up to make a finale feeling, like you guys did in first trailer!
thx guy, hope i’ll play the best game soon!
