Tree of Savior Forum

Wave Events in Dungeons

Wave events are when multiple waves of monsters try to attack you / something like a crystal you are trying to protect.

The idea is quite simply to have monsters coming to you rather than you having to go to them. This could be part of some dungeons so that you cant just keep doing it . You have to complete a good chunk of the dungeon first. Secondly, have a good difficulty for it. This could provide a use for many classes [like quarrel shooter], a faster way for classes lacking pull potential to fight, a way for classes like Bokor and Wgushi [Jinkan Du or whaterever] type abilities to shine and what not. Also if there could be certain mini bosses within the waves, it would also give single target classes to have a target and improve the difficulty.

As such this in my nooks could be an addition to the game for not only giving a place where multiple classes can shine, but also follow the whole mobs attacking the people lore.

i got this suggested but it seems not feasable with the amount of lag unless limited number of player like a guild event or something

The idea is have them instanced and hence part of an instanced dungeon. This could actually allow you to get around the lag and to an extent be repeatable.