Tree of Savior Forum

Walls/graphics don't fade, preventing proper gameplay

Please fill in as much as you can :

Date and Time(Please, specify the timezone) : Since 2016. Can’t remember the date exactly.

Server Name: [SA] Silute

Bug Description :
Walls/graphics don’t fade in a lot of maps when they hide the characters, preventing proper gameplay.

Steps to reproduce the issue :

  1. Play the game
  2. Go to Tevhrin Stalactite Cave Section 1. Walk around.
  3. Go to Tenet Church 1F. Walk around.
  4. Go to Elgos Abbey Main Building. Walk around.
  5. A lot of other maps.

Screenshots / Video :

Game Control Mode (Keyboard/Joypad/Mouse) : Keyboard

System:

  • CPU : Core i5
  • RAM : 16 GB
  • Graphics Card : Radeon RX 470
  • Mainboard :
  • Storage : 128GB SSD/2TB HDD
  • OS : Windows 10 PRO x64
  • Internet Connection : 120 Mb/s
  • Country, Region : Brazil

@STAFF_Amy @STAFF_Ethan @STAFF_Yuri @STAFF_Ines @STAFF_Letitia @GM_Francis

It’s been like this for a while, not sure who was the smartest person in the world who had this idea in the dev team, but to counter that a bit, you can turn Character Sillhouetes on.

Does not work in this case. Only for small objects.