Tree of Savior Forum

Versatile classes

Hi all, haven’t played or checked the forum for awhile.
Hopefully ToS has many changes and improvements.

Anyways, I see that Rank9 is coming soon, so I might be interested in coming back. I wanna play a class that is versatile.

So far, I have a priest3-chaplain-plaguedoctor, and I love this build. It can deal damage, heal, buff, very good for both solo and party.
Anyone with experiences in other versatile builds please share your builds, thanks.

Almost any cleric build is versatile. And it’s the #1 versatile class as you only need Cleric 2 to be a healer, and then you can add some buffs or go full damages.
For example you can go Cleric 2-Bokor 3-X-PD3 and you’ll have great support and damages. If you want to be a “perfect” support you can take Priest just for Res at X. You can go Diev 3-Miko for the extra damage mitigations, utility, and still get a bit more damages. You can go Diev 1-Sadhu 3/Cleric 3-Sadhu 3/Priest 1-Sadhu 3 for the glory of the Sadhuness while still adding support/utility.
Cleric is fun because you have so many possibilities in your builds.

Other trees can’t be as versatile since they don’t have heals or easy ways to res.
Wizards can offer good buffs, support and utility and keep good damages (Thaum 2/3 with Warlock, Shadowmancer, or whatever) which makes them the second most versatile imo.

Swordsmen can always be tanky and deal good damages so it’s not like they’re incredibly restricted but it depends so much on your general build and the synergies between classes that they’re not versatile either. Murmillo-Shinobi has become one of the metas since it offers good protection and burst/damages.
Archers would be the least versatile ones, I suppose. You usually choose a path (support, aoe, single target, crit) and build around it.
One of the things that make these last two trees less versatile is also their weapon restrictions. Wizards and Cleric have the choices between two/three main weapons (if a 1H cleric actually exists), but their skills aren’t restricted. Archers and Swordsmen are annoying to build because of both the skill/classes synergies and weapons synergies.

1 Like

I still say that every cleric is the most versatile class(which is despite I have and love, also one thing I actually would prefer they shouldn’t)

Not much about the others. The closest will be thaumaturge featherfoot wiz2-link2-thau2-FF2 which is popular build.
It can pseudo heal, pretty good damage, survive swap INT to CON, double drops, not bad in bossing too as long you worked a bit with damage attribute. Sucks in AoE though and primarily rely on jpint penalty to kill.

c1-kr3-x-x-pd3

The new krivis3 is sort of like chaplain offensively. You still AA because [daino] adds a line of atk AND increases aspd. The new pd3 skill (party [pain barrier]) is 30/50 uptime so [melstis] is just enough to make it 100% uptime since it adds at most 20s to buff duration (I imagine that includes [healing factor] and [bloodletting]).

Why let go of priest? Pardoner buffs are gonna be way better because they last longer (and unli [blessing]). As for everything else, they involve dying. If you don’t die (something anybody should be aiming for) res and rev don’t do anything.

What would this do for you?

  • free up a rank (chaplain costs 4 ranks while krivis costs 3)
  • possibly (cuz you need something else other than krivis) 100% uptime on PD buffs (very powerful effects)
  • improve your offensive kit

That’s pretty much my pitch.

Melstis CD 60s, so you can’t have 100% uptime on PD buff.

Will edit…20char…

Thanks Goldie for that long essay. So from what you said, i would probably stick with cleric or wizard then, as i had in mind. Now it narrows down to whether the build saves hp/sp potion. I know from experiences priest-chaplain is very hp/sp potion conservative, and sorcerer saves sp potion as well. If you have experiences with diev3, bokor3, and saddhu3, what is your opinion?

@c2gaming.seetoo hm… from what you said, I’m starting to think maybe priest-chaplain may not be a good idea… any advantages on priest-chap over krivis? At least that will give me a reason to keep that character XD
Edit: Nevermind, i kinda remembered now. Priest-chap has ressurection, revive, monstrance, exorcise, and most importantly, mass heal!

The only real selling point of priest is res and rev. If you and your party don’t die, these 2 skills do nothing. If you and your party do die but can use soul crystals anyway, these 2 skills do nothing. In short these 2 skills are only useful on maps where you aren’t allowed to use soul crystals. In that case you want [blessing] (15)and [sacrament] (1) with you so those that do die can be rebuffed.

[monstrance] is only useful if you and your party have the DEX for it (say for example a DEX chap).

[exorcise] is just bad. Compare it to [divine stigma] which is targeted, 5 targets, and has a buff that adds STR and INT with a bonus damage to [zaibas]. You also get [zaibas].

Basically, you only really have [mass heal].

But seriously, you can have both c1-p3-chap-kr3-inq

Thanks, but personally i do not like hybrid builds. I would rather have 2 dedicated builds (one focus on priest one focus on krivis) unless priest-chap-krivis build is the meta of course.

I agree exorcise is not that great, sorry i actually meant magnus exorcismus (since I mentioned chap, i assumed it is obvious). Still, what do you think about magnus exorcismus? From my experience, at R6-R7 range, i think its a great skill. But i’m not at lv300 and above yet, so i don’t really know if its that great by then…

By the way, the skill Pandemic. The skill description says apply maximum of X times. What does that mean?

Number of mobs that will be pandemized to spread debuffs.

Bokor 3 has spammable skills, so they spend SP quite a lot if you’re full INT. Nothing extreme though. If you’re really cheap you can also go SPR to work with your zombies.
Sadhu 3 doesn’t use a lot of SP at all, but you’ll need a few pots in the long run, of course.
Diev 3 you have the Zemyna statue to lower your SP consumption and slightly increase your regen. Diev 3 doesn’t use much SP, but it also doesn’t offer much damages, so it’ll depend on how SP-heavy the next classes you choose will be. Diev 3 with PD will be quite heavy on your SP for example.
But amongst my clerics, the only one that seriously waste SP like crazy is my Paladin-Inquisitor: high SP consumption skills + low cooldowns. But that makes it better to use my Glass Mole cards so I don’t mind~