Tree of Savior Forum

Update Gem and Card Synthesis UI

Can IMC please change the Card Synthesis UI so we can feed more cards at once?
It was fine before legend cards existed. But should be updated…


now:


maybe make it like this:

or not that many but at least 3x than before


edit:
same with Gems. there is a lot unused space for both, would be great to use that and make it faster.

5 Likes

Gems have the same problem lot of unused space, not that many xD but it can improve

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Oh true.
Moving things a little around… we could have 2x the update slots for Gems or maybe more.

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Solution is to make cards stackable :wink:

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Same with gems…

bbb… but that’s too much work, then you have to stack them by star # and type…

Devs cant possible know what to do with a 1star cards gems of the same type if you upgrade one of them to 2 stars…

THATS CRAZY :smirk:

That won’t happen, each card has its own EXP progression and stacking them will make it fairly difficult to track unless each card only stack with those with same EXP. They can also come up with a crazy idea to fix it but doesn’t seem like the priority now.

I mean they can ignore the exp on the “upgrade” UI and allow the stack there as by type and star # only…

People want to get rid of the gem so the wont care if their 3star card/gem has 233 more exp than the other3star card/gem they throw on the grinder…

That can solve the lack of slots and slowness of the process…

Something like this: 10 min of messing with a stolen image in ms paint later. . .

Don’t take it as a template, just inspiration xD

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No need stacking or crazy/complicated stuff.

  • There is space for more slots
  • Add more slots

easy, simple

:satisfaction:

2 Likes

Good morning MrKim, what should we work on now? The alchemist rework / ‘YourClassRework’ we talked about earlier?

No, move that back for a few more months, gotta make some crazy and complicated and fancy Gem/Card UI rework

:distinguished:

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if coding/ copy-pasting 2 lines of slots x2 takes more than 10 min you might need to hire another person :expressionless:

If only programming actually worked this way.

well I had friends on the programing side and some codes are easier than other…

I don’t know about how the game is made on the matrix side of things, but they are pros with 4 years+ of experience on the same engine…

Hi Savior!

Thank you for bringing up this suggestion to us and we appreciate your enthusiasm for the game. Rest assured that we will forward this to the proper department for them to properly assess.

1 Like