There are many active ongoing threads that discuss Tree of Savior’s downward trend of players. They are in some ways correct, but also very misleading, with a lot of misunderstanding. I am going to use SteamSpy as my source, as I break down what some of these statistics mean, and hopefully clear up some of the ongoing misconceptions and answer some questions with my own insight.
Let’s jump in with the most cited statistic, and this is where a lot of the confusion arises, peak concurrent players. There is no doubt that a downwards trend is present. On June 3rd, 24000 peak concurrent players were on, as of September 1st the peak was 6500. That’s a huge loss, but that does not mean the game is dead, and that does not mean the panic button needs to be hit. This is just peak daily concurrent players, so this does not account for casual players who may “only” play for 5 nights a week. This statistic also includes casual players who hop on “only” for an hour. We have to take everything into context, the majority of players, even in MMO’s are casual. Just like in League of Legends, Overwatch, and Counter-Strike, most people might only want to play an hour or two a day, maybe taking a day off every once in a while. My point in saying all this is, peak concurrent players must be taken into context, and a more in depth analysis of the other statistics we have access to must also be considered. This leads me to another important piece of information, players in the last 2 weeks. Steamspy estimates about 95000 players in the past 2 weeks. 95000, is an okay place to be for a new MMO, and the number also confirms what I’ve said about casual players hopping in and out. This also explains why IMC isn’t in overdrive trying to fix their dead game, because, it isn’t dead. The owners, so the total amount of people who currently have the game installed is also increasing at 100000 a month. Now to get in a little deeper, of the 95000 players in the past 2 weeks, 30% (28500) have played more than 5 hours in the past 2 weeks, which may be on the more casual side of things, but just further confirms what I’ve said.
While Tree of Savior overall has a downwards trend of players, and what I’ve said does not account for bots (as there is no real way to do that), the game is not as dead as many believe it to be. The reality is, it has problems, and it currently suffers from a bad reputation, but it is far from dead, and is very salvageable.