Heya,
I know the problem is often brought to the table but here’s my simple analysis.
When people use auto-matchmaking and it brings in people with 15 level difference. Here what’s happenning:
- Lowest level get punished because the mobs are too hard for them (damage and defense wise)
- Lowest level get punished again because he will receive an xp penalty (30-40% xp not sure)
- Highest level will feel the other are useless/bad since they will die and do less damage.
Overall it adds a lot of negativity to the Dungeon/Mission runs. (complaints, afk, leaves, insults, etc)
In my own opinion here are small suggestions on how to improve things:
-
Remove xp penalty for lower level, or add xp bonus for them.
=> No one will complain, if it’s harder, you should get rewarded not punished -
Reduce level gap to 10 or less.
=> May be problematic since it will add longer queues at high level.